arskrald/AR-2b/Assets
2019-03-06 16:40:24 +01:00
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Editor/Vuforia Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
HeightMaps Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
Materials Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
Models Done with homo inverse 2019-02-28 15:44:34 +01:00
OpenCVForUnity Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
Resources Done with homo inverse 2019-02-28 15:44:34 +01:00
Scenes Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
StreamingAssets/Vuforia Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
Textures Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
Tree_Textures Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
Vuforia Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
2a1.unity Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
2a2.unity Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
2a3.unity Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
2a4.unity Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
AlignmentScript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
beer_mask.jpg Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
BeerShader.shader Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
BeerShader2.shader Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
CollideScript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
contour_fuckery.unity Easiest 4 points 2019-03-06 16:40:24 +01:00
detection_script.cs fix 2019-03-05 15:58:23 +01:00
earthScript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
GPSScript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
homo_inv.cs Done with homo inverse 2019-02-28 15:44:34 +01:00
Homo_script.cs Contour kinda works 2019-03-04 13:01:52 +01:00
homo_skull.unity Done with homo inverse 2019-02-28 15:44:34 +01:00
Intrinsics_script.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
intrinsict_stuff.unity Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
inverse_homo_skull.unity Some contour stuff 2019-02-28 18:00:19 +01:00
lol.mat Fuck rotation 2019-02-28 14:46:59 +01:00
MatDisplay.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
MatDisplayShader.shader Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
mesh_scene.unity Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
MeshScript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
NewTestMaterial.mat fix 2019-03-05 15:58:23 +01:00
OpenCVScript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
OpenCVVisualCoherence.unity Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
OutputTexture.mat Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
PenguinShaderMat.mat Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
plain.mat Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
PlainColor.shader Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
RayScript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
Rotate.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
SpaceshipMat.mat Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
StylizedPenguin.shader Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
StylizedScript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
TerrainScene.unity Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
TerrainScript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
Tree.prefab Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
TreeGrayShader.shader Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
TriangleMesh.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
Unwarp_sript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
VideoBGScript.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00
VideoBGScript2.cs Perspective correction homo stuff 2019-02-28 11:52:10 +01:00