This commit is contained in:
Alexander Munch-Hansen 2019-05-09 15:42:16 +02:00
parent 87845fd1a5
commit 5e14778402
31 changed files with 4460 additions and 136 deletions

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@ -20,6 +20,13 @@ public class HomographyAndState
public class python_test : MonoBehaviour
{
public GameObject FbxBishop;
public GameObject FbxKing;
public GameObject FbxKnight;
public GameObject FbxPawn;
public GameObject FbxQueen;
public GameObject FbxRook;
Mat camImageMat;
Texture2D outputTexture;
int baselineWidth = 1500;
@ -43,8 +50,11 @@ public class python_test : MonoBehaviour
bool displayLoaded = false;
RestClient restClient;
Dictionary<int, string> intToPiece = new Dictionary<int, string>();
Dictionary<int, GameObject> intToPiece = new Dictionary<int, GameObject>();
List<List<int>> boardState;
GameObject baseObject;
int viewMarked = 0;
//StreamWriter sw;
@ -54,17 +64,31 @@ public class python_test : MonoBehaviour
// Start is called before the first frame update
void Start()
{
baseObject = GameObject.Find("base_object");
boardState = new List<List<int>>() {
new List<int>() {0, 1, 2, 4, 3, 2, 1, 0},
new List<int>() {5, 5, 5, 5, 5, 5, 5, 5},
new List<int>() {6, 6, 6, 6, 6, 6, 6, 6},
new List<int>() {6, 6, 6, 6, 6, 6, 6, 6},
new List<int>() {6, 6, 6, 6, 6, 6, 6, 6},
new List<int>() {6, 6, 6, 6, 6, 6, 6, 6},
new List<int>() {6, 6, 6, 6, 6, 6, 6, 6},
new List<int>() {6, 6, 6, 6, 6, 6, 6, 6},
};
loadedImage_pls = Imgcodecs.imread("/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/whole_boards/boards_for_empty/board_1554285984.187497_rank_4.png");
loadedImage_pls = Imgcodecs.imread("/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/whole_boards/boards_for_empty/board_1554288882.301468_rank_8.png");
intToPiece.Add(0, "RK");
intToPiece.Add(1, "KNT");
intToPiece.Add(2, "BSP");
intToPiece.Add(6, "");
intToPiece.Add(0, FbxRook);
intToPiece.Add(1, FbxKnight);
intToPiece.Add(2, FbxBishop);
intToPiece.Add(3, FbxKing);
intToPiece.Add(4, FbxQueen);
intToPiece.Add(5, FbxPawn);
camMatFromTexture = new Mat(1080, 1920, CvType.CV_8UC3);
@ -80,11 +104,9 @@ public class python_test : MonoBehaviour
//sw = new StreamWriter(process.StandardInput.BaseStream, System.Text.Encoding.Default, 1024, true);
//sr = new StreamReader(process.StandardOutput.BaseStream, System.Text.Encoding.Default, true, 1024, true);
_webcamtex = new WebCamTexture(WebCamTexture.devices[0].name, 1920, 1080);
_webcamtex = new WebCamTexture("HD Pro Webcam C920 #3", 1920, 1080);
_webcamtex.Play();
}
@ -189,60 +211,25 @@ public class python_test : MonoBehaviour
}
//camMatFromTexture = loadedImage.clone();
var pls = runCmd(camMatFromTexture);
Mat homography = new Mat(new Size(3, 3), CvType.CV_64F);
HomographyAndState homographyAndState = JsonConvert.DeserializeObject<HomographyAndState>(pls);
boardState = homographyAndState.board;
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 3; j++)
{
homography.put(i, j, homographyAndState.homography[i][j]);
}
}
MatOfPoint2f points = new MatOfPoint2f();
points.alloc(64);
var board = homographyAndState.board;
int indexer = 0;
for (int y = 1; y < 9; y++)
{
for (int x = 1; x < 9; x++)
{
var cur_pos = board[x - 1][y - 1];
points.put(indexer, 0, (cur_pos != 6 ? 1 : -200) * y * 165, (cur_pos != 6 ? 1 : -200) * x * 165);
indexer += 1;
}
}
MatOfPoint2f dstPoints = new MatOfPoint2f();
Core.perspectiveTransform(points, dstPoints, homography.inv());
List<Point> transformedPoints = dstPoints.toList();
indexer = 0;
for (int i = 0; i < 8; i++)
{
Vector3 bp = baseObject.transform.position;
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 8; j++) {
var point = transformedPoints[indexer];
//Imgproc.circle(loadedImage, point, 5, new Scalar(255, 255, 255), -1);
print($"({point.x}, {point.y}): {intToPiece[board[j][i]]}");
int intPiece = boardState[j][i];
Imgproc.putText(loadedImage, $"{intToPiece[board[j][i]]}", new Point(point.x-30, point.y - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 1, new Scalar(255, 255, 255), 3);
indexer += 1;
if (intPiece == 6) {
continue;
}
GameObject fbx = intToPiece[intPiece];
GameObject piece = Instantiate(fbx);
piece.transform.localScale = baseObject.transform.localScale;
piece.transform.position = new Vector3((float)(bp.x + i * 0.04),
bp.y,
(float)(bp.z + j * 0.04));
}
}
@ -256,7 +243,7 @@ public class python_test : MonoBehaviour
if (viewMarked == 0)
{
MatDisplay.DisplayMat(camMatFromTexture, MatDisplaySettings.FULL_BACKGROUND);
//MatDisplay.DisplayMat(camMatFromTexture, MatDisplaySettings.FULL_BACKGROUND);
} else if (viewMarked == 1)
{

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