advancedskrald/ChessAR/Assets/OpenCVForUnity/org/opencv/imgproc/Moments.cs

447 lines
10 KiB
C#
Executable File

using System;
using System.Runtime.InteropServices;
using System.Collections.Generic;
namespace OpenCVForUnity.ImgprocModule
{
//javadoc:Moments
[System.Serializable]
public class Moments
{
public double m00;
public double m10;
public double m01;
public double m20;
public double m11;
public double m02;
public double m30;
public double m21;
public double m12;
public double m03;
public double mu20;
public double mu11;
public double mu02;
public double mu30;
public double mu21;
public double mu12;
public double mu03;
public double nu20;
public double nu11;
public double nu02;
public double nu30;
public double nu21;
public double nu12;
public double nu03;
public Moments (
double m00,
double m10,
double m01,
double m20,
double m11,
double m02,
double m30,
double m21,
double m12,
double m03)
{
this.m00 = m00;
this.m10 = m10;
this.m01 = m01;
this.m20 = m20;
this.m11 = m11;
this.m02 = m02;
this.m30 = m30;
this.m21 = m21;
this.m12 = m12;
this.m03 = m03;
this.completeState ();
}
public Moments ()
: this (0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
{
}
public Moments (double[] vals)
{
set (vals);
}
public void set (double[] vals)
{
if (vals != null)
{
m00 = vals.Length > 0 ? vals[0] : 0;
m10 = vals.Length > 1 ? vals[1] : 0;
m01 = vals.Length > 2 ? vals[2] : 0;
m20 = vals.Length > 3 ? vals[3] : 0;
m11 = vals.Length > 4 ? vals[4] : 0;
m02 = vals.Length > 5 ? vals[5] : 0;
m30 = vals.Length > 6 ? vals[6] : 0;
m21 = vals.Length > 7 ? vals[7] : 0;
m12 = vals.Length > 8 ? vals[8] : 0;
m03 = vals.Length > 9 ? vals[9] : 0;
this.completeState ();
}
else
{
m00 = 0;
m10 = 0;
m01 = 0;
m20 = 0;
m11 = 0;
m02 = 0;
m30 = 0;
m21 = 0;
m12 = 0;
m03 = 0;
mu20 = 0;
mu11 = 0;
mu02 = 0;
mu30 = 0;
mu21 = 0;
mu12 = 0;
mu03 = 0;
nu20 = 0;
nu11 = 0;
nu02 = 0;
nu30 = 0;
nu21 = 0;
nu12 = 0;
nu03 = 0;
}
}
//@Override
public override string ToString ()
{
return "Moments [ " +
"\n" +
"m00=" + m00 + ", " +
"\n" +
"m10=" + m10 + ", " +
"m01=" + m01 + ", " +
"\n" +
"m20=" + m20 + ", " +
"m11=" + m11 + ", " +
"m02=" + m02 + ", " +
"\n" +
"m30=" + m30 + ", " +
"m21=" + m21 + ", " +
"m12=" + m12 + ", " +
"m03=" + m03 + ", " +
"\n" +
"mu20=" + mu20 + ", " +
"mu11=" + mu11 + ", " +
"mu02=" + mu02 + ", " +
"\n" +
"mu30=" + mu30 + ", " +
"mu21=" + mu21 + ", " +
"mu12=" + mu12 + ", " +
"mu03=" + mu03 + ", " +
"\n" +
"nu20=" + nu20 + ", " +
"nu11=" + nu11 + ", " +
"nu02=" + nu02 + ", " +
"\n" +
"nu30=" + nu30 + ", " +
"nu21=" + nu21 + ", " +
"nu12=" + nu12 + ", " +
"nu03=" + nu03 + ", " +
"\n]";
}
protected void completeState ()
{
double cx = 0, cy = 0;
double mu20, mu11, mu02;
double inv_m00 = 0.0;
if (System.Math.Abs (this.m00) > 0.00000001)
{
inv_m00 = 1.0 / this.m00;
cx = this.m10 * inv_m00;
cy = this.m01 * inv_m00;
}
// mu20 = m20 - m10*cx
mu20 = this.m20 - this.m10 * cx;
// mu11 = m11 - m10*cy
mu11 = this.m11 - this.m10 * cy;
// mu02 = m02 - m01*cy
mu02 = this.m02 - this.m01 * cy;
this.mu20 = mu20;
this.mu11 = mu11;
this.mu02 = mu02;
// mu30 = m30 - cx*(3*mu20 + cx*m10)
this.mu30 = this.m30 - cx * (3 * mu20 + cx * this.m10);
mu11 += mu11;
// mu21 = m21 - cx*(2*mu11 + cx*m01) - cy*mu20
this.mu21 = this.m21 - cx * (mu11 + cx * this.m01) - cy * mu20;
// mu12 = m12 - cy*(2*mu11 + cy*m10) - cx*mu02
this.mu12 = this.m12 - cy * (mu11 + cy * this.m10) - cx * mu02;
// mu03 = m03 - cy*(3*mu02 + cy*m01)
this.mu03 = this.m03 - cy * (3 * mu02 + cy * this.m01);
double inv_sqrt_m00 = System.Math.Sqrt (System.Math.Abs (inv_m00));
double s2 = inv_m00 * inv_m00, s3 = s2 * inv_sqrt_m00;
this.nu20 = this.mu20 * s2;
this.nu11 = this.mu11 * s2;
this.nu02 = this.mu02 * s2;
this.nu30 = this.mu30 * s3;
this.nu21 = this.mu21 * s3;
this.nu12 = this.mu12 * s3;
this.nu03 = this.mu03 * s3;
}
public double get_m00 ()
{
return this.m00;
}
public double get_m10 ()
{
return this.m10;
}
public double get_m01 ()
{
return this.m01;
}
public double get_m20 ()
{
return this.m20;
}
public double get_m11 ()
{
return this.m11;
}
public double get_m02 ()
{
return this.m02;
}
public double get_m30 ()
{
return this.m30;
}
public double get_m21 ()
{
return this.m21;
}
public double get_m12 ()
{
return this.m12;
}
public double get_m03 ()
{
return this.m03;
}
public double get_mu20 ()
{
return this.mu20;
}
public double get_mu11 ()
{
return this.mu11;
}
public double get_mu02 ()
{
return this.mu02;
}
public double get_mu30 ()
{
return this.mu30;
}
public double get_mu21 ()
{
return this.mu21;
}
public double get_mu12 ()
{
return this.mu12;
}
public double get_mu03 ()
{
return this.mu03;
}
public double get_nu20 ()
{
return this.nu20;
}
public double get_nu11 ()
{
return this.nu11;
}
public double get_nu02 ()
{
return this.nu02;
}
public double get_nu30 ()
{
return this.nu30;
}
public double get_nu21 ()
{
return this.nu21;
}
public double get_nu12 ()
{
return this.nu12;
}
public double get_nu03 ()
{
return this.nu03;
}
public void set_m00 (double m00)
{
this.m00 = m00;
}
public void set_m10 (double m10)
{
this.m10 = m10;
}
public void set_m01 (double m01)
{
this.m01 = m01;
}
public void set_m20 (double m20)
{
this.m20 = m20;
}
public void set_m11 (double m11)
{
this.m11 = m11;
}
public void set_m02 (double m02)
{
this.m02 = m02;
}
public void set_m30 (double m30)
{
this.m30 = m30;
}
public void set_m21 (double m21)
{
this.m21 = m21;
}
public void set_m12 (double m12)
{
this.m12 = m12;
}
public void set_m03 (double m03)
{
this.m03 = m03;
}
public void set_mu20 (double mu20)
{
this.mu20 = mu20;
}
public void set_mu11 (double mu11)
{
this.mu11 = mu11;
}
public void set_mu02 (double mu02)
{
this.mu02 = mu02;
}
public void set_mu30 (double mu30)
{
this.mu30 = mu30;
}
public void set_mu21 (double mu21)
{
this.mu21 = mu21;
}
public void set_mu12 (double mu12)
{
this.mu12 = mu12;
}
public void set_mu03 (double mu03)
{
this.mu03 = mu03;
}
public void set_nu20 (double nu20)
{
this.nu20 = nu20;
}
public void set_nu11 (double nu11)
{
this.nu11 = nu11;
}
public void set_nu02 (double nu02)
{
this.nu02 = nu02;
}
public void set_nu30 (double nu30)
{
this.nu30 = nu30;
}
public void set_nu21 (double nu21)
{
this.nu21 = nu21;
}
public void set_nu12 (double nu12)
{
this.nu12 = nu12;
}
public void set_nu03 (double nu03)
{
this.nu03 = nu03;
}
}
}