advancedskrald/ChessAR/Assets/OpenCVForUnity/org/opencv/features2d/BFMatcher.cs

176 lines
5.0 KiB
C#
Executable File

using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.Features2dModule
{
// C++: class BFMatcher
//javadoc: BFMatcher
public class BFMatcher : DescriptorMatcher
{
protected override void Dispose (bool disposing)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
try {
if (disposing) {
}
if (IsEnabledDispose) {
if (nativeObj != IntPtr.Zero)
features2d_BFMatcher_delete (nativeObj);
nativeObj = IntPtr.Zero;
}
} finally {
base.Dispose (disposing);
}
#else
return;
#endif
}
protected internal BFMatcher (IntPtr addr)
: base (addr)
{
}
// internal usage only
public static new BFMatcher __fromPtr__ (IntPtr addr)
{
return new BFMatcher (addr);
}
//
// C++: cv::BFMatcher::BFMatcher(int normType = NORM_L2, bool crossCheck = false)
//
//javadoc: BFMatcher::BFMatcher(normType, crossCheck)
public BFMatcher (int normType, bool crossCheck) :
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
base (features2d_BFMatcher_BFMatcher_10 (normType, crossCheck))
#else
base (IntPtr.Zero)
#endif
{
return;
}
//javadoc: BFMatcher::BFMatcher(normType)
public BFMatcher (int normType) :
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
base (features2d_BFMatcher_BFMatcher_11 (normType))
#else
base (IntPtr.Zero)
#endif
{
return;
}
//javadoc: BFMatcher::BFMatcher()
public BFMatcher () :
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
base (features2d_BFMatcher_BFMatcher_12 ())
#else
base (IntPtr.Zero)
#endif
{
return;
}
//
// C++: static Ptr_BFMatcher cv::BFMatcher::create(int normType = NORM_L2, bool crossCheck = false)
//
//javadoc: BFMatcher::create(normType, crossCheck)
public static BFMatcher create (int normType, bool crossCheck)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
BFMatcher retVal = BFMatcher.__fromPtr__ (features2d_BFMatcher_create_10 (normType, crossCheck));
return retVal;
#else
return null;
#endif
}
//javadoc: BFMatcher::create(normType)
public static new BFMatcher create (int normType)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
BFMatcher retVal = BFMatcher.__fromPtr__ (features2d_BFMatcher_create_11 (normType));
return retVal;
#else
return null;
#endif
}
//javadoc: BFMatcher::create()
public static BFMatcher create ()
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
BFMatcher retVal = BFMatcher.__fromPtr__ (features2d_BFMatcher_create_12 ());
return retVal;
#else
return null;
#endif
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: cv::BFMatcher::BFMatcher(int normType = NORM_L2, bool crossCheck = false)
[DllImport (LIBNAME)]
private static extern IntPtr features2d_BFMatcher_BFMatcher_10 (int normType, bool crossCheck);
[DllImport (LIBNAME)]
private static extern IntPtr features2d_BFMatcher_BFMatcher_11 (int normType);
[DllImport (LIBNAME)]
private static extern IntPtr features2d_BFMatcher_BFMatcher_12 ();
// C++: static Ptr_BFMatcher cv::BFMatcher::create(int normType = NORM_L2, bool crossCheck = false)
[DllImport (LIBNAME)]
private static extern IntPtr features2d_BFMatcher_create_10 (int normType, bool crossCheck);
[DllImport (LIBNAME)]
private static extern IntPtr features2d_BFMatcher_create_11 (int normType);
[DllImport (LIBNAME)]
private static extern IntPtr features2d_BFMatcher_create_12 ();
// native support for java finalize()
[DllImport (LIBNAME)]
private static extern void features2d_BFMatcher_delete (IntPtr nativeObj);
}
}