176 lines
5.0 KiB
C#
176 lines
5.0 KiB
C#
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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.UtilsModule;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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namespace OpenCVForUnity.Features2dModule
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{
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// C++: class BFMatcher
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//javadoc: BFMatcher
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public class BFMatcher : DescriptorMatcher
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{
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protected override void Dispose (bool disposing)
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{
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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try {
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if (disposing) {
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}
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if (IsEnabledDispose) {
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if (nativeObj != IntPtr.Zero)
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features2d_BFMatcher_delete (nativeObj);
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nativeObj = IntPtr.Zero;
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}
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} finally {
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base.Dispose (disposing);
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}
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#else
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return;
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#endif
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}
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protected internal BFMatcher (IntPtr addr)
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: base (addr)
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{
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}
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// internal usage only
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public static new BFMatcher __fromPtr__ (IntPtr addr)
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{
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return new BFMatcher (addr);
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}
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//
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// C++: cv::BFMatcher::BFMatcher(int normType = NORM_L2, bool crossCheck = false)
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//
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//javadoc: BFMatcher::BFMatcher(normType, crossCheck)
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public BFMatcher (int normType, bool crossCheck) :
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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base (features2d_BFMatcher_BFMatcher_10 (normType, crossCheck))
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#else
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base (IntPtr.Zero)
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#endif
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{
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return;
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}
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//javadoc: BFMatcher::BFMatcher(normType)
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public BFMatcher (int normType) :
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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base (features2d_BFMatcher_BFMatcher_11 (normType))
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#else
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base (IntPtr.Zero)
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#endif
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{
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return;
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}
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//javadoc: BFMatcher::BFMatcher()
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public BFMatcher () :
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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base (features2d_BFMatcher_BFMatcher_12 ())
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#else
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base (IntPtr.Zero)
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#endif
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{
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return;
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}
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//
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// C++: static Ptr_BFMatcher cv::BFMatcher::create(int normType = NORM_L2, bool crossCheck = false)
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//
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//javadoc: BFMatcher::create(normType, crossCheck)
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public static BFMatcher create (int normType, bool crossCheck)
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{
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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BFMatcher retVal = BFMatcher.__fromPtr__ (features2d_BFMatcher_create_10 (normType, crossCheck));
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return retVal;
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#else
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return null;
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#endif
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}
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//javadoc: BFMatcher::create(normType)
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public static new BFMatcher create (int normType)
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{
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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BFMatcher retVal = BFMatcher.__fromPtr__ (features2d_BFMatcher_create_11 (normType));
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return retVal;
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#else
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return null;
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#endif
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}
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//javadoc: BFMatcher::create()
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public static BFMatcher create ()
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{
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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BFMatcher retVal = BFMatcher.__fromPtr__ (features2d_BFMatcher_create_12 ());
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return retVal;
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#else
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return null;
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#endif
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}
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#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
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const string LIBNAME = "__Internal";
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#else
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const string LIBNAME = "opencvforunity";
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#endif
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// C++: cv::BFMatcher::BFMatcher(int normType = NORM_L2, bool crossCheck = false)
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[DllImport (LIBNAME)]
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private static extern IntPtr features2d_BFMatcher_BFMatcher_10 (int normType, bool crossCheck);
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[DllImport (LIBNAME)]
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private static extern IntPtr features2d_BFMatcher_BFMatcher_11 (int normType);
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[DllImport (LIBNAME)]
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private static extern IntPtr features2d_BFMatcher_BFMatcher_12 ();
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// C++: static Ptr_BFMatcher cv::BFMatcher::create(int normType = NORM_L2, bool crossCheck = false)
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[DllImport (LIBNAME)]
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private static extern IntPtr features2d_BFMatcher_create_10 (int normType, bool crossCheck);
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[DllImport (LIBNAME)]
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private static extern IntPtr features2d_BFMatcher_create_11 (int normType);
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[DllImport (LIBNAME)]
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private static extern IntPtr features2d_BFMatcher_create_12 ();
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// native support for java finalize()
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[DllImport (LIBNAME)]
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private static extern void features2d_BFMatcher_delete (IntPtr nativeObj);
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}
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}
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