80 lines
2.2 KiB
C#
80 lines
2.2 KiB
C#
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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.UtilsModule;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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namespace OpenCVForUnity.PhotoModule
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{
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// C++: class CalibrateCRF
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//javadoc: CalibrateCRF
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public class CalibrateCRF : Algorithm
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{
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protected override void Dispose (bool disposing)
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{
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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try {
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if (disposing) {
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}
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if (IsEnabledDispose) {
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if (nativeObj != IntPtr.Zero)
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photo_CalibrateCRF_delete(nativeObj);
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nativeObj = IntPtr.Zero;
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}
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} finally {
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base.Dispose (disposing);
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}
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#else
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return;
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#endif
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}
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protected internal CalibrateCRF (IntPtr addr) : base (addr) { }
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// internal usage only
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public static new CalibrateCRF __fromPtr__ (IntPtr addr) { return new CalibrateCRF (addr); }
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//
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// C++: void cv::CalibrateCRF::process(vector_Mat src, Mat& dst, Mat times)
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//
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//javadoc: CalibrateCRF::process(src, dst, times)
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public void process (List<Mat> src, Mat dst, Mat times)
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{
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ThrowIfDisposed ();
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if (dst != null) dst.ThrowIfDisposed ();
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if (times != null) times.ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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Mat src_mat = Converters.vector_Mat_to_Mat(src);
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photo_CalibrateCRF_process_10(nativeObj, src_mat.nativeObj, dst.nativeObj, times.nativeObj);
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return;
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#else
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return;
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#endif
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}
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#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
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const string LIBNAME = "__Internal";
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#else
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const string LIBNAME = "opencvforunity";
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#endif
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// C++: void cv::CalibrateCRF::process(vector_Mat src, Mat& dst, Mat times)
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[DllImport (LIBNAME)]
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private static extern void photo_CalibrateCRF_process_10 (IntPtr nativeObj, IntPtr src_mat_nativeObj, IntPtr dst_nativeObj, IntPtr times_nativeObj);
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// native support for java finalize()
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[DllImport (LIBNAME)]
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private static extern void photo_CalibrateCRF_delete (IntPtr nativeObj);
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}
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}
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