using OpenCVForUnity.CoreModule; using OpenCVForUnity.UtilsModule; using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace OpenCVForUnity.PhotoModule { // C++: class CalibrateCRF //javadoc: CalibrateCRF public class CalibrateCRF : Algorithm { protected override void Dispose (bool disposing) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER try { if (disposing) { } if (IsEnabledDispose) { if (nativeObj != IntPtr.Zero) photo_CalibrateCRF_delete(nativeObj); nativeObj = IntPtr.Zero; } } finally { base.Dispose (disposing); } #else return; #endif } protected internal CalibrateCRF (IntPtr addr) : base (addr) { } // internal usage only public static new CalibrateCRF __fromPtr__ (IntPtr addr) { return new CalibrateCRF (addr); } // // C++: void cv::CalibrateCRF::process(vector_Mat src, Mat& dst, Mat times) // //javadoc: CalibrateCRF::process(src, dst, times) public void process (List src, Mat dst, Mat times) { ThrowIfDisposed (); if (dst != null) dst.ThrowIfDisposed (); if (times != null) times.ThrowIfDisposed (); #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER Mat src_mat = Converters.vector_Mat_to_Mat(src); photo_CalibrateCRF_process_10(nativeObj, src_mat.nativeObj, dst.nativeObj, times.nativeObj); return; #else return; #endif } #if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR const string LIBNAME = "__Internal"; #else const string LIBNAME = "opencvforunity"; #endif // C++: void cv::CalibrateCRF::process(vector_Mat src, Mat& dst, Mat times) [DllImport (LIBNAME)] private static extern void photo_CalibrateCRF_process_10 (IntPtr nativeObj, IntPtr src_mat_nativeObj, IntPtr dst_nativeObj, IntPtr times_nativeObj); // native support for java finalize() [DllImport (LIBNAME)] private static extern void photo_CalibrateCRF_delete (IntPtr nativeObj); } }