55 lines
1.3 KiB
C#
55 lines
1.3 KiB
C#
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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.UtilsModule;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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namespace OpenCVForUnity.ObjdetectModule
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{
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// C++: class BaseCascadeClassifier
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//javadoc: BaseCascadeClassifier
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public class BaseCascadeClassifier : Algorithm
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{
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protected override void Dispose (bool disposing)
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{
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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try {
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if (disposing) {
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}
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if (IsEnabledDispose) {
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if (nativeObj != IntPtr.Zero)
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objdetect_BaseCascadeClassifier_delete(nativeObj);
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nativeObj = IntPtr.Zero;
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}
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} finally {
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base.Dispose (disposing);
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}
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#else
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return;
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#endif
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}
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protected internal BaseCascadeClassifier (IntPtr addr) : base (addr) { }
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// internal usage only
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public static new BaseCascadeClassifier __fromPtr__ (IntPtr addr) { return new BaseCascadeClassifier (addr); }
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#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
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const string LIBNAME = "__Internal";
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#else
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const string LIBNAME = "opencvforunity";
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#endif
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// native support for java finalize()
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[DllImport (LIBNAME)]
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private static extern void objdetect_BaseCascadeClassifier_delete (IntPtr nativeObj);
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}
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}
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