100 lines
3.2 KiB
Markdown
100 lines
3.2 KiB
Markdown
# dIntDesJam
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Bunch of old old projects, made during an especially annoying course, when bored during
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a lecture. All of them are made using - and requires - [love2d](https://love2d.org/).
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## Projekterne
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### dIntDesJam 2016 Week 1
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Friday 5. Feb. 2016
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Pretty cringe, looking back at it now.
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### dIntDesJam 2016 Week 2
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Wednesday 10. Feb. 2016
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### dIntDesJam 2016 Week 3
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Wednesday 12. Feb. 2016
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Fun with shaders.
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### dIntDesJam 2016 Week 4
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Wednesday 17. Feb. 2016
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Fun with bad collision detection.
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### dIntDesJam 2017 Week 1: Dildo Collector
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Friday d. 27. Jan. 2017
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One of the classics within the idle game genre, this is a scathing critique of
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modern capitalist society. The game reduces the protagonist (ostensibly the
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player,) to a creature of only three verbs: _Work_ (for money), _Survive_ (by
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eating expensive foods), and _Buy Dildo_ (for masturbatory and entertainment
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value.) The player fully embodies their in-game character by the alignment of
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the in-game verbs with the player's motivation for doing these actions:
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- _Work_, a boring click; the only satisfaction gained is the gained ability
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of using the other verbs.
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- _Survive_, an even more boring click. The looming sense of doom from not
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_Surviving_ is the only reason for the player to continue pressing the
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button.
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- _Buy Dildo_, an joyous click! The player, as well as the their (unseen) in-game
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avatar enjoys the excitement from the new dildo, for a fleeting second,
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before they, through necessity, turn their eyes towards survival once
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again.
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### dIntDesJam 2017 Week 2: All Star
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Friday d. 3. Feb. 2017
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Fun with better collision detection.
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### dIntDesJam 2017 Week 3: All Stars
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Friday d. 10. Feb. 2017
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What if Smash Bros had infinity bullets?
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### dIntDesJam 2017 Week 4: En Forelæsning
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Friday d. 17. Feb. 2017
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This friday's lecture was cancelled, so we made _Cancelled Jam_ instead.
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This nostalgic game harkens back to the days of yore, when friday lectures were
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a plenty, with their confusing terminology and silly conclusions. The game
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tries to emulate a lecture by using [Markov
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Chains](https://en.wikipedia.org/wiki/Markov_chain), though, truly, it fails to
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capture the true nonsense of these lectures.
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## License
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```
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MIT License
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Copyright (c) 2016-2024 Jon Michael Aanes
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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```
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