20 lines
2.0 KiB
Markdown
20 lines
2.0 KiB
Markdown
<time datetime="2021-09-30">2021-09-30</time>
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I'm slowly implementing the system of acquiring new abilities through side objectives, but it's a hassle, since the system spans many parts of the game, and I haven't figured out the UI yet, for having both primary and secondary objectives.
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In the beginning of September, I started to look critically at the numbers in the game (health, damage, etc). Since the beginning, I'd just sorta winged them. I researched the original Dragon Quest, contemplated more contemporary JRPGs, and even started writing an article that eventually was only peripherally related. It was both beneficial to this game, and a huge detour. It made me create a dynamic spreadsheet to control all the values and their side effects, and inspired me to create some new limitations that seem to encourage more diverse play.
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As for the article… it's kinda boring, very nerdy, and perhaps too filled with an internal logic. Yet, I think it argues for some important and neglected aspects of game design, specifically JRPGs, and so I think I AM gonna finish it. I just wish I could make it a lot more personal.
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Towards the end of the month, I've started to bug people personally, to ask them if they want to try The Girl Who Kicked a Rabbit. I've definitely gotten some very useful feedback, so I'll probably just continue doing that. If you read this and are interested in trying a buggy, early build: send me a DM.
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At some point I'll get to drawing more backgrounds, but until then, enjoy this assortment of various situations (also, I finally figured out both OBS and FFMPEG, so these gifs are just off the hook).
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<figure>
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<img src="https://takunomi.space/images/game1/september_update/1-1.gif" alt="" width="486" border="0">
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<img src="https://takunomi.space/images/game1/september_update/walk.gif" alt="" width="486" border="0">
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<img src="https://takunomi.space/images/game1/september_update/weave.gif" alt="" width="486" border="0">
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<img src="https://takunomi.space/images/game1/september_update/names_small.gif" alt="" width="486" border="0">
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</figure>
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