testing legal move calculations, seems to work
This commit is contained in:
parent
246d1ac44a
commit
b5007c470a
36
board.py
36
board.py
|
@ -3,12 +3,12 @@ import itertools
|
|||
|
||||
class Board:
|
||||
|
||||
initial_state = [ 0,
|
||||
initial_state = ( 0,
|
||||
2, 0, 0, 0, 0, -5,
|
||||
0, -3, 0, 0, 0, 5,
|
||||
-5, 0, 0, 0, 3, 0,
|
||||
5, 0, 0, 0, 0, -2,
|
||||
0 ]
|
||||
0 )
|
||||
|
||||
# TODO: Remember to handle pushing other pieces to home
|
||||
# TODO: Also remember that a player can't move backwards and the one
|
||||
|
@ -145,23 +145,18 @@ class Board:
|
|||
|
||||
# TODO: make sure that it is not possible to do nothing on first part of
|
||||
# turn and then do something with the second die
|
||||
print("Find legal moves: ",roll,"-"*20)
|
||||
|
||||
def calc_moves(board, face_value):
|
||||
idxs_with_checkers = Board.idxs_with_checkers_of_player(board, player)
|
||||
boards = [(do_move(board,
|
||||
boards = [(Board.do_move(board,
|
||||
player,
|
||||
(idx, idx + (face_value * player)))
|
||||
if is_move_valid(board,
|
||||
player,
|
||||
face_value,
|
||||
(idx, idx + (face_value * player)))
|
||||
if Board.is_move_valid(board,
|
||||
player,
|
||||
face_value,
|
||||
(idx, idx + (face_value * player)))
|
||||
else None)
|
||||
for idx in idxs_with_checkers]
|
||||
|
||||
# If no move can be made, make sure to include current board
|
||||
if is_move_valid(board, player, face_value, None):
|
||||
boards.append(board)
|
||||
|
||||
return list(filter(None, boards)) # Remove None-values
|
||||
|
||||
|
@ -171,15 +166,18 @@ class Board:
|
|||
|
||||
legal_moves = set()
|
||||
|
||||
if not Board.any_move_valid(board, player, roll):
|
||||
return { board }
|
||||
|
||||
dice_permutations = list(itertools.permutations(roll)) if roll[0] != roll[1] else [[roll[0]]*4]
|
||||
|
||||
for pair in dice_permutations:
|
||||
for roll in dice_permutations:
|
||||
# Calculate boards resulting from first move
|
||||
boards = calc_moves(board, pair[0])
|
||||
boards = calc_moves(board, roll[0])
|
||||
|
||||
for x in dice_permutations[1:]:
|
||||
for die in roll[1:]:
|
||||
# Calculate boards resulting from second move
|
||||
nested_boards = [calc_moves(board, x) for board in boards]
|
||||
nested_boards = [calc_moves(board, die) for board in boards]
|
||||
boards = [board for boards in nested_boards for board in boards]
|
||||
# Add resulting unique boards to set of legal boards resulting from roll
|
||||
legal_moves = legal_moves | set(boards)
|
||||
|
@ -217,14 +215,14 @@ class Board:
|
|||
board[25] += player
|
||||
|
||||
board[to_idx] = 0
|
||||
return board
|
||||
return tuple(board)
|
||||
|
||||
# TODO: Moving in from bar is handled by the representation
|
||||
# TODONE: Handle bearing off
|
||||
|
||||
from_idx = move[0]
|
||||
to_idx = move[1]
|
||||
board = list(board) # Clone board
|
||||
board = list(board) # Make mutable copy of board
|
||||
|
||||
# 'Lift' checker
|
||||
board[from_idx] -= player
|
||||
|
@ -240,4 +238,4 @@ class Board:
|
|||
# Put down checker
|
||||
board[to_idx] += player
|
||||
|
||||
return board
|
||||
return tuple(board)
|
||||
|
|
118
test.py
118
test.py
|
@ -19,39 +19,39 @@ class TestIsMoveValid(unittest.TestCase):
|
|||
self.assertEqual(Board.is_move_valid(self.initial, 1, 2, (1, 4)), False)
|
||||
|
||||
def test_bear_in(self):
|
||||
board = [ 1,
|
||||
board = ( 1,
|
||||
1, 0, 0, 0, 0, -5,
|
||||
0, -3, 0, 0, 0, 5,
|
||||
-5, 0, 0, 0, 3, 0,
|
||||
5, 0, 0, 0, 0, -2,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.is_move_valid(board, 1, 2, (0, 2)), True)
|
||||
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
2, 0, 0, 0, 0, -5,
|
||||
0, -3, 0, 0, 0, 5,
|
||||
-5, 0, 0, 0, 3, 0,
|
||||
5, 0, 0, 0, 0, -1,
|
||||
-1 ]
|
||||
-1 )
|
||||
self.assertEqual(Board.is_move_valid(board, -1, 2, (25, 23)), True)
|
||||
|
||||
|
||||
def test_force_bear_in(self):
|
||||
board = [ 1,
|
||||
board = ( 1,
|
||||
1, 0, 0, 0, 0, -5,
|
||||
0, -3, 0, 0, 0, 5,
|
||||
-5, 0, 0, 0, 3, 0,
|
||||
5, 0, 0, 0, 0, -2,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.is_move_valid(board, 1, 2, (1, 3)), False)
|
||||
self.assertEqual(Board.is_move_valid(board, -1, 3, (24, 21)), True)
|
||||
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
2, 0, 0, 0, 0, -5,
|
||||
0, -3, 0, 0, 0, 5,
|
||||
-5, 0, 0, 0, 3, 0,
|
||||
5, 0, 0, 0, 0, -1,
|
||||
-1 ]
|
||||
-1 )
|
||||
self.assertEqual(Board.is_move_valid(board, -1, 2, (24, 22)), False)
|
||||
self.assertEqual(Board.is_move_valid(board, 1, 2, (1, 3)), True)
|
||||
|
||||
|
@ -67,65 +67,65 @@ class TestIsMoveValid(unittest.TestCase):
|
|||
self.assertEqual(Board.is_move_valid(self.initial, -1, 5, (24, 19)), False)
|
||||
|
||||
def test_able_to_hit_opponent_checkers(self):
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
2, 0, 0, -1, 0, -4,
|
||||
0, -3, 0, 0, 0, 5,
|
||||
-5, 0, 0, 0, 3, 0,
|
||||
4, 0, 1, 0, 0, -2,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.is_move_valid(board, 1, 3, (1, 4)), True)
|
||||
self.assertEqual(Board.is_move_valid(board, -1, 3, (24, 21)), True)
|
||||
|
||||
def test_bear_off_simple(self):
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 1,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.is_move_valid(board, 1, 2, (24, 26)), True)
|
||||
self.assertEqual(Board.is_move_valid(board, 1, 1, (24, 25)), True)
|
||||
|
||||
|
||||
def test_bear_off_with_higher_face_value(self):
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 1, 1, 0,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.is_move_valid(board, 1, 5, (23, 28)), False)
|
||||
self.assertEqual(Board.is_move_valid(board, 1, 5, (22, 27)), True)
|
||||
|
||||
def test_bear_off_all_in_last_quadrant(self):
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 1, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 1,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.is_move_valid(board, 1, 1, (24, 25)), False)
|
||||
board = [ 1,
|
||||
board = ( 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 1,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.is_move_valid(board, 1, 1, (24, 25)), False)
|
||||
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
-1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
-1 ]
|
||||
-1 )
|
||||
self.assertEqual(Board.is_move_valid(board, -1, 1, (1, 0)), False)
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
-1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, -1, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.is_move_valid(board, -1, 1, (1, 0)), False)
|
||||
|
||||
# TODO: More tests for bearing off are needed
|
||||
|
@ -133,87 +133,87 @@ class TestIsMoveValid(unittest.TestCase):
|
|||
|
||||
class TestIsWinner(unittest.TestCase):
|
||||
def test_is_winner(self):
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
2, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 5,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
4, 0, 1, 0, 0, 0,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.is_winner(board, 1), False)
|
||||
self.assertEqual(Board.is_winner(board, -1), True)
|
||||
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
0, 0, 0, -1, 0, -4,
|
||||
0, -3, 0, 0, 0, 0,
|
||||
-5, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, -2,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.is_winner(board, 1), True)
|
||||
self.assertEqual(Board.is_winner(board, -1), False)
|
||||
|
||||
class TestDoMove(unittest.TestCase):
|
||||
def test_simple_move(self):
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
2, 0, -1, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 5,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
4, 0, 1, 0, 0, 0,
|
||||
0 ]
|
||||
expected_board = [ 0,
|
||||
0 )
|
||||
expected_board = ( 0,
|
||||
2, -1, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 5,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
4, 0, 1, 0, 0, 0,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.do_move(board, -1, (3, 2)), expected_board)
|
||||
|
||||
def test_bear_in(self):
|
||||
board = [ 1,
|
||||
board = ( 1,
|
||||
1, 0, 0, 0, 0, -5,
|
||||
0, -3, 0, 0, 0, 5,
|
||||
-5, 0, 0, 0, 3, 0,
|
||||
5, 0, 0, 0, 0, -2,
|
||||
0 ]
|
||||
expected_board = [ 0,
|
||||
0 )
|
||||
expected_board = ( 0,
|
||||
2, 0, 0, 0, 0, -5,
|
||||
0, -3, 0, 0, 0, 5,
|
||||
-5, 0, 0, 0, 3, 0,
|
||||
5, 0, 0, 0, 0, -2,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.do_move(board, 1, (0, 1)), expected_board)
|
||||
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
2, 0, 0, 0, 0, -5,
|
||||
0, -3, 0, 0, 0, 5,
|
||||
-5, 0, 0, 0, 3, 0,
|
||||
5, 0, 0, 0, 0, -1,
|
||||
-1 ]
|
||||
expected_board = [ 0,
|
||||
-1 )
|
||||
expected_board = ( 0,
|
||||
2, 0, 0, 0, 0, -5,
|
||||
0, -3, 0, 0, 0, 5,
|
||||
-5, 0, 0, 0, 3, 0,
|
||||
5, 0, 0, 0, 0, -2,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.do_move(board, -1, (25, 24)), expected_board)
|
||||
|
||||
def test_bear_off(self):
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 1,
|
||||
0 ]
|
||||
0 )
|
||||
expected_board = [0] * 26
|
||||
self.assertEqual(Board.do_move(board, 1, (24, 30)), expected_board)
|
||||
self.assertEqual(Board.do_move(board, 1, (24, 26)), expected_board)
|
||||
self.assertEqual(Board.do_move(board, 1, (24, 25)), expected_board)
|
||||
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
-1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0 ]
|
||||
0 )
|
||||
expected_board = [0] * 26
|
||||
self.assertEqual(Board.do_move(board, -1, (1, 0)), expected_board)
|
||||
self.assertEqual(Board.do_move(board, -1, (1, -1)), expected_board)
|
||||
|
@ -221,24 +221,24 @@ class TestDoMove(unittest.TestCase):
|
|||
|
||||
class TestAnyMoveValid(unittest.TestCase):
|
||||
def test_bear_in_but_blocked(self):
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
2, 2, 0, 2, 2, 2,
|
||||
-1 ]
|
||||
-1 )
|
||||
self.assertEqual(Board.any_move_valid(board, -1, (3,6)), False)
|
||||
self.assertEqual(Board.any_move_valid(board, -1, (6,3)), False)
|
||||
self.assertEqual(Board.any_move_valid(board, -1, (3,4)), True)
|
||||
self.assertEqual(Board.any_move_valid(board, -1, (4,1)), True)
|
||||
|
||||
def test_simple_block(self):
|
||||
board = [ 0,
|
||||
board = ( 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
2, 2, -1, 0, 0, 0,
|
||||
0 ]
|
||||
0 )
|
||||
self.assertEqual(Board.any_move_valid(board, -1, (1,1)), False)
|
||||
self.assertEqual(Board.any_move_valid(board, -1, (2,2)), False)
|
||||
self.assertEqual(Board.any_move_valid(board, -1, (2,1)), False)
|
||||
|
@ -246,7 +246,31 @@ class TestAnyMoveValid(unittest.TestCase):
|
|||
self.assertEqual(Board.any_move_valid(board, -1, (3,1)), True)
|
||||
self.assertEqual(Board.any_move_valid(board, -1, (1,3)), True)
|
||||
self.assertEqual(Board.any_move_valid(board, -1, (4,4)), True)
|
||||
|
||||
|
||||
class TestLegalMoves(unittest.TestCase):
|
||||
def test_blocked(self):
|
||||
board = ( 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
2, 2, -1, 0, 0, 0,
|
||||
0 )
|
||||
expected_board_set_3_1 = {( 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, -1, 0,
|
||||
2, 2, 0, 0, 0, 0,
|
||||
0 )}
|
||||
expected_board_set_3_4 = {( 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, -1, 0, 0, 0, 0,
|
||||
2, 2, 0, 0, 0, 0,
|
||||
0 )}
|
||||
self.assertEqual(Board.calculate_legal_states(board, -1, (1,2)), { board })
|
||||
self.assertEqual(Board.calculate_legal_states(board, -1, (1,1)), { board })
|
||||
self.assertEqual(Board.calculate_legal_states(board, -1, (3,1)), expected_board_set_3_1)
|
||||
self.assertEqual(Board.calculate_legal_states(board, -1, (3,4)), expected_board_set_3_4)
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
||||
|
|
Loading…
Reference in New Issue
Block a user