34 lines
805 B
C#
34 lines
805 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Vuforia;
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public class change_everything : MonoBehaviour
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{
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private TextMesh colorQuad;
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private GameObject color;
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private GameObject brightness;
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private Renderer rend;
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// Start is called before the first frame update
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void Start()
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{
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color = GameObject.Find("color");
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brightness = GameObject.Find("brightness");
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rend = gameObject.GetComponent<Renderer>();
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}
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// Update is called once per frame
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void Update()
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{
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var color_rot = color.transform.rotation.eulerAngles.y / 360f;
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var bright_rot = brightness.transform.rotation.eulerAngles.y / 360f;
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rend.material.color = Color.HSVToRGB(color_rot, 1, bright_rot);
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}
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}
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