advancedskrald/ChessAR/Library/PackageCache/com.unity.package-manager-ui@2.0.7/Editor/Sources/UI/PackageManagerWindow.cs

132 lines
4.6 KiB
C#

using System.Linq;
using UnityEngine;
using UnityEngine.Experimental.UIElements;
using UnityEditor.Experimental.UIElements;
namespace UnityEditor.PackageManager.UI
{
internal class PackageManagerWindow : EditorWindow
{
public const string PackagePath = "Packages/com.unity.package-manager-ui/";
public const string ResourcesPath = PackagePath + "Editor/Resources/";
private const string TemplatePath = ResourcesPath + "Templates/PackageManagerWindow.uxml";
private const string DarkStylePath = ResourcesPath + "Styles/Main_Dark.uss";
private const string LightStylePath = ResourcesPath + "Styles/Main_Light.uss";
private const double targetVersionNumber = 2018.1;
public PackageCollection Collection;
public PackageSearchFilter SearchFilter;
#if UNITY_2018_1_OR_NEWER
public void OnEnable()
{
PackageCollection.InitInstance(ref Collection);
PackageSearchFilter.InitInstance(ref SearchFilter);
this.GetRootVisualContainer().AddStyleSheetPath(EditorGUIUtility.isProSkin ? DarkStylePath : LightStylePath);
var windowResource = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(TemplatePath);
if (windowResource != null)
{
var template = windowResource.CloneTree(null);
this.GetRootVisualContainer().Add(template);
template.StretchToParentSize();
PackageList.OnSelected += OnPackageSelected;
PackageList.OnLoaded += OnPackagesLoaded;
PackageList.OnFocusChange += OnListFocusChange;
PackageManagerToolbar.SearchToolbar.OnSearchChange += OnSearchChange;
PackageManagerToolbar.SearchToolbar.OnFocusChange += OnToolbarFocusChange;
// Disable filter while fetching first results
if (!PackageCollection.Instance.LatestListPackages.Any())
PackageManagerToolbar.SetEnabled(false);
else
PackageList.SelectLastSelection();
}
}
private void OnListFocusChange()
{
PackageManagerToolbar.GrabFocus();
}
private void OnToolbarFocusChange()
{
PackageList.GrabFocus();
}
private void OnSearchChange(string searchText)
{
PackageSearchFilter.Instance.SearchText = searchText;
PackageFiltering.FilterPackageList(PackageList);
}
public void OnDisable()
{
// Package list item may not be valid here.
if (PackageList != null)
{
PackageList.OnSelected -= OnPackageSelected;
PackageList.OnLoaded -= OnPackagesLoaded;
}
if (PackageManagerToolbar != null)
{
PackageManagerToolbar.SearchToolbar.OnSearchChange -= OnSearchChange;
PackageManagerToolbar.SearchToolbar.OnFocusChange -= OnToolbarFocusChange;
}
}
public void OnDestroy()
{
PackageSearchFilter.Instance.ResetSearch();
PackageCollection.Instance.SetFilter(PackageFilter.All, false);
}
private void OnPackageSelected(Package package)
{
PackageDetails.SetPackage(package);
}
private void OnPackagesLoaded()
{
PackageManagerToolbar.SetEnabled(true);
}
private PackageList PackageList
{
get {return this.GetRootVisualContainer().Q<PackageList>("packageList");}
}
private PackageDetails PackageDetails
{
get {return this.GetRootVisualContainer().Q<PackageDetails>("detailsGroup");}
}
private PackageManagerToolbar PackageManagerToolbar
{
get {return this.GetRootVisualContainer().Q<PackageManagerToolbar>("toolbarContainer");}
}
internal Alert ErrorBanner { get { return this.GetRootVisualContainer().Q<Alert>("errorBanner"); } }
#endif
[MenuItem("Window/Package Manager", priority = 1500)]
internal static void ShowPackageManagerWindow()
{
#if UNITY_2018_1_OR_NEWER
var window = GetWindow<PackageManagerWindow>(false, "Packages", true);
window.minSize = new Vector2(700, 250);
window.Show();
#else
EditorUtility.DisplayDialog("Unsupported Unity Version", string.Format("The Package Manager requires Unity Version {0} or higher to operate.", targetVersionNumber), "Ok");
#endif
}
}
}