advancedskrald/ChessAR/Assets/OpenCVForUnity/org/opencv/video/DISOpticalFlow.cs

556 lines
17 KiB
C#
Executable File

using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.VideoModule
{
// C++: class DISOpticalFlow
//javadoc: DISOpticalFlow
public class DISOpticalFlow : DenseOpticalFlow
{
protected override void Dispose (bool disposing)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
try {
if (disposing) {
}
if (IsEnabledDispose) {
if (nativeObj != IntPtr.Zero)
video_DISOpticalFlow_delete(nativeObj);
nativeObj = IntPtr.Zero;
}
} finally {
base.Dispose (disposing);
}
#else
return;
#endif
}
protected internal DISOpticalFlow (IntPtr addr) : base (addr) { }
// internal usage only
public static new DISOpticalFlow __fromPtr__ (IntPtr addr) { return new DISOpticalFlow (addr); }
// C++: enum <unnamed>
public const int PRESET_ULTRAFAST = 0;
public const int PRESET_FAST = 1;
public const int PRESET_MEDIUM = 2;
//
// C++: static Ptr_DISOpticalFlow cv::DISOpticalFlow::create(int preset = DISOpticalFlow::PRESET_FAST)
//
//javadoc: DISOpticalFlow::create(preset)
public static DISOpticalFlow create (int preset)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
DISOpticalFlow retVal = DISOpticalFlow.__fromPtr__(video_DISOpticalFlow_create_10(preset));
return retVal;
#else
return null;
#endif
}
//javadoc: DISOpticalFlow::create()
public static DISOpticalFlow create ()
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
DISOpticalFlow retVal = DISOpticalFlow.__fromPtr__(video_DISOpticalFlow_create_11());
return retVal;
#else
return null;
#endif
}
//
// C++: bool cv::DISOpticalFlow::getUseMeanNormalization()
//
//javadoc: DISOpticalFlow::getUseMeanNormalization()
public bool getUseMeanNormalization ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
bool retVal = video_DISOpticalFlow_getUseMeanNormalization_10(nativeObj);
return retVal;
#else
return false;
#endif
}
//
// C++: bool cv::DISOpticalFlow::getUseSpatialPropagation()
//
//javadoc: DISOpticalFlow::getUseSpatialPropagation()
public bool getUseSpatialPropagation ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
bool retVal = video_DISOpticalFlow_getUseSpatialPropagation_10(nativeObj);
return retVal;
#else
return false;
#endif
}
//
// C++: float cv::DISOpticalFlow::getVariationalRefinementAlpha()
//
//javadoc: DISOpticalFlow::getVariationalRefinementAlpha()
public float getVariationalRefinementAlpha ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = video_DISOpticalFlow_getVariationalRefinementAlpha_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: float cv::DISOpticalFlow::getVariationalRefinementDelta()
//
//javadoc: DISOpticalFlow::getVariationalRefinementDelta()
public float getVariationalRefinementDelta ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = video_DISOpticalFlow_getVariationalRefinementDelta_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: float cv::DISOpticalFlow::getVariationalRefinementGamma()
//
//javadoc: DISOpticalFlow::getVariationalRefinementGamma()
public float getVariationalRefinementGamma ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = video_DISOpticalFlow_getVariationalRefinementGamma_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::DISOpticalFlow::getFinestScale()
//
//javadoc: DISOpticalFlow::getFinestScale()
public int getFinestScale ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = video_DISOpticalFlow_getFinestScale_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::DISOpticalFlow::getGradientDescentIterations()
//
//javadoc: DISOpticalFlow::getGradientDescentIterations()
public int getGradientDescentIterations ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = video_DISOpticalFlow_getGradientDescentIterations_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::DISOpticalFlow::getPatchSize()
//
//javadoc: DISOpticalFlow::getPatchSize()
public int getPatchSize ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = video_DISOpticalFlow_getPatchSize_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::DISOpticalFlow::getPatchStride()
//
//javadoc: DISOpticalFlow::getPatchStride()
public int getPatchStride ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = video_DISOpticalFlow_getPatchStride_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::DISOpticalFlow::getVariationalRefinementIterations()
//
//javadoc: DISOpticalFlow::getVariationalRefinementIterations()
public int getVariationalRefinementIterations ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = video_DISOpticalFlow_getVariationalRefinementIterations_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: void cv::DISOpticalFlow::setFinestScale(int val)
//
//javadoc: DISOpticalFlow::setFinestScale(val)
public void setFinestScale (int val)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DISOpticalFlow_setFinestScale_10(nativeObj, val);
return;
#else
return;
#endif
}
//
// C++: void cv::DISOpticalFlow::setGradientDescentIterations(int val)
//
//javadoc: DISOpticalFlow::setGradientDescentIterations(val)
public void setGradientDescentIterations (int val)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DISOpticalFlow_setGradientDescentIterations_10(nativeObj, val);
return;
#else
return;
#endif
}
//
// C++: void cv::DISOpticalFlow::setPatchSize(int val)
//
//javadoc: DISOpticalFlow::setPatchSize(val)
public void setPatchSize (int val)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DISOpticalFlow_setPatchSize_10(nativeObj, val);
return;
#else
return;
#endif
}
//
// C++: void cv::DISOpticalFlow::setPatchStride(int val)
//
//javadoc: DISOpticalFlow::setPatchStride(val)
public void setPatchStride (int val)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DISOpticalFlow_setPatchStride_10(nativeObj, val);
return;
#else
return;
#endif
}
//
// C++: void cv::DISOpticalFlow::setUseMeanNormalization(bool val)
//
//javadoc: DISOpticalFlow::setUseMeanNormalization(val)
public void setUseMeanNormalization (bool val)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DISOpticalFlow_setUseMeanNormalization_10(nativeObj, val);
return;
#else
return;
#endif
}
//
// C++: void cv::DISOpticalFlow::setUseSpatialPropagation(bool val)
//
//javadoc: DISOpticalFlow::setUseSpatialPropagation(val)
public void setUseSpatialPropagation (bool val)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DISOpticalFlow_setUseSpatialPropagation_10(nativeObj, val);
return;
#else
return;
#endif
}
//
// C++: void cv::DISOpticalFlow::setVariationalRefinementAlpha(float val)
//
//javadoc: DISOpticalFlow::setVariationalRefinementAlpha(val)
public void setVariationalRefinementAlpha (float val)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DISOpticalFlow_setVariationalRefinementAlpha_10(nativeObj, val);
return;
#else
return;
#endif
}
//
// C++: void cv::DISOpticalFlow::setVariationalRefinementDelta(float val)
//
//javadoc: DISOpticalFlow::setVariationalRefinementDelta(val)
public void setVariationalRefinementDelta (float val)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DISOpticalFlow_setVariationalRefinementDelta_10(nativeObj, val);
return;
#else
return;
#endif
}
//
// C++: void cv::DISOpticalFlow::setVariationalRefinementGamma(float val)
//
//javadoc: DISOpticalFlow::setVariationalRefinementGamma(val)
public void setVariationalRefinementGamma (float val)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DISOpticalFlow_setVariationalRefinementGamma_10(nativeObj, val);
return;
#else
return;
#endif
}
//
// C++: void cv::DISOpticalFlow::setVariationalRefinementIterations(int val)
//
//javadoc: DISOpticalFlow::setVariationalRefinementIterations(val)
public void setVariationalRefinementIterations (int val)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DISOpticalFlow_setVariationalRefinementIterations_10(nativeObj, val);
return;
#else
return;
#endif
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: static Ptr_DISOpticalFlow cv::DISOpticalFlow::create(int preset = DISOpticalFlow::PRESET_FAST)
[DllImport (LIBNAME)]
private static extern IntPtr video_DISOpticalFlow_create_10 (int preset);
[DllImport (LIBNAME)]
private static extern IntPtr video_DISOpticalFlow_create_11 ();
// C++: bool cv::DISOpticalFlow::getUseMeanNormalization()
[DllImport (LIBNAME)]
private static extern bool video_DISOpticalFlow_getUseMeanNormalization_10 (IntPtr nativeObj);
// C++: bool cv::DISOpticalFlow::getUseSpatialPropagation()
[DllImport (LIBNAME)]
private static extern bool video_DISOpticalFlow_getUseSpatialPropagation_10 (IntPtr nativeObj);
// C++: float cv::DISOpticalFlow::getVariationalRefinementAlpha()
[DllImport (LIBNAME)]
private static extern float video_DISOpticalFlow_getVariationalRefinementAlpha_10 (IntPtr nativeObj);
// C++: float cv::DISOpticalFlow::getVariationalRefinementDelta()
[DllImport (LIBNAME)]
private static extern float video_DISOpticalFlow_getVariationalRefinementDelta_10 (IntPtr nativeObj);
// C++: float cv::DISOpticalFlow::getVariationalRefinementGamma()
[DllImport (LIBNAME)]
private static extern float video_DISOpticalFlow_getVariationalRefinementGamma_10 (IntPtr nativeObj);
// C++: int cv::DISOpticalFlow::getFinestScale()
[DllImport (LIBNAME)]
private static extern int video_DISOpticalFlow_getFinestScale_10 (IntPtr nativeObj);
// C++: int cv::DISOpticalFlow::getGradientDescentIterations()
[DllImport (LIBNAME)]
private static extern int video_DISOpticalFlow_getGradientDescentIterations_10 (IntPtr nativeObj);
// C++: int cv::DISOpticalFlow::getPatchSize()
[DllImport (LIBNAME)]
private static extern int video_DISOpticalFlow_getPatchSize_10 (IntPtr nativeObj);
// C++: int cv::DISOpticalFlow::getPatchStride()
[DllImport (LIBNAME)]
private static extern int video_DISOpticalFlow_getPatchStride_10 (IntPtr nativeObj);
// C++: int cv::DISOpticalFlow::getVariationalRefinementIterations()
[DllImport (LIBNAME)]
private static extern int video_DISOpticalFlow_getVariationalRefinementIterations_10 (IntPtr nativeObj);
// C++: void cv::DISOpticalFlow::setFinestScale(int val)
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_setFinestScale_10 (IntPtr nativeObj, int val);
// C++: void cv::DISOpticalFlow::setGradientDescentIterations(int val)
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_setGradientDescentIterations_10 (IntPtr nativeObj, int val);
// C++: void cv::DISOpticalFlow::setPatchSize(int val)
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_setPatchSize_10 (IntPtr nativeObj, int val);
// C++: void cv::DISOpticalFlow::setPatchStride(int val)
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_setPatchStride_10 (IntPtr nativeObj, int val);
// C++: void cv::DISOpticalFlow::setUseMeanNormalization(bool val)
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_setUseMeanNormalization_10 (IntPtr nativeObj, bool val);
// C++: void cv::DISOpticalFlow::setUseSpatialPropagation(bool val)
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_setUseSpatialPropagation_10 (IntPtr nativeObj, bool val);
// C++: void cv::DISOpticalFlow::setVariationalRefinementAlpha(float val)
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_setVariationalRefinementAlpha_10 (IntPtr nativeObj, float val);
// C++: void cv::DISOpticalFlow::setVariationalRefinementDelta(float val)
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_setVariationalRefinementDelta_10 (IntPtr nativeObj, float val);
// C++: void cv::DISOpticalFlow::setVariationalRefinementGamma(float val)
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_setVariationalRefinementGamma_10 (IntPtr nativeObj, float val);
// C++: void cv::DISOpticalFlow::setVariationalRefinementIterations(int val)
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_setVariationalRefinementIterations_10 (IntPtr nativeObj, int val);
// native support for java finalize()
[DllImport (LIBNAME)]
private static extern void video_DISOpticalFlow_delete (IntPtr nativeObj);
}
}