193 lines
5.6 KiB
C#
Executable File
193 lines
5.6 KiB
C#
Executable File
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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.UtilsModule;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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namespace OpenCVForUnity.PhotoModule
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{
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// C++: class TonemapReinhard
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//javadoc: TonemapReinhard
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public class TonemapReinhard : Tonemap
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{
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protected override void Dispose (bool disposing)
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{
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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try {
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if (disposing) {
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}
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if (IsEnabledDispose) {
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if (nativeObj != IntPtr.Zero)
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photo_TonemapReinhard_delete(nativeObj);
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nativeObj = IntPtr.Zero;
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}
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} finally {
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base.Dispose (disposing);
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}
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#else
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return;
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#endif
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}
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protected internal TonemapReinhard (IntPtr addr) : base (addr) { }
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// internal usage only
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public static new TonemapReinhard __fromPtr__ (IntPtr addr) { return new TonemapReinhard (addr); }
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//
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// C++: float cv::TonemapReinhard::getColorAdaptation()
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//
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//javadoc: TonemapReinhard::getColorAdaptation()
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public float getColorAdaptation ()
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{
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ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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float retVal = photo_TonemapReinhard_getColorAdaptation_10(nativeObj);
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return retVal;
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#else
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return -1;
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#endif
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}
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//
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// C++: float cv::TonemapReinhard::getIntensity()
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//
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//javadoc: TonemapReinhard::getIntensity()
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public float getIntensity ()
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{
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ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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float retVal = photo_TonemapReinhard_getIntensity_10(nativeObj);
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return retVal;
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#else
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return -1;
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#endif
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}
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//
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// C++: float cv::TonemapReinhard::getLightAdaptation()
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//
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//javadoc: TonemapReinhard::getLightAdaptation()
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public float getLightAdaptation ()
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{
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ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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float retVal = photo_TonemapReinhard_getLightAdaptation_10(nativeObj);
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return retVal;
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#else
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return -1;
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#endif
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}
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//
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// C++: void cv::TonemapReinhard::setColorAdaptation(float color_adapt)
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//
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//javadoc: TonemapReinhard::setColorAdaptation(color_adapt)
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public void setColorAdaptation (float color_adapt)
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{
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ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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photo_TonemapReinhard_setColorAdaptation_10(nativeObj, color_adapt);
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return;
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#else
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return;
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#endif
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}
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//
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// C++: void cv::TonemapReinhard::setIntensity(float intensity)
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//
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//javadoc: TonemapReinhard::setIntensity(intensity)
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public void setIntensity (float intensity)
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{
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ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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photo_TonemapReinhard_setIntensity_10(nativeObj, intensity);
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return;
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#else
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return;
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#endif
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}
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//
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// C++: void cv::TonemapReinhard::setLightAdaptation(float light_adapt)
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//
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//javadoc: TonemapReinhard::setLightAdaptation(light_adapt)
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public void setLightAdaptation (float light_adapt)
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{
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ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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photo_TonemapReinhard_setLightAdaptation_10(nativeObj, light_adapt);
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return;
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#else
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return;
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#endif
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}
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#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
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const string LIBNAME = "__Internal";
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#else
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const string LIBNAME = "opencvforunity";
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#endif
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// C++: float cv::TonemapReinhard::getColorAdaptation()
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[DllImport (LIBNAME)]
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private static extern float photo_TonemapReinhard_getColorAdaptation_10 (IntPtr nativeObj);
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// C++: float cv::TonemapReinhard::getIntensity()
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[DllImport (LIBNAME)]
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private static extern float photo_TonemapReinhard_getIntensity_10 (IntPtr nativeObj);
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// C++: float cv::TonemapReinhard::getLightAdaptation()
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[DllImport (LIBNAME)]
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private static extern float photo_TonemapReinhard_getLightAdaptation_10 (IntPtr nativeObj);
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// C++: void cv::TonemapReinhard::setColorAdaptation(float color_adapt)
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[DllImport (LIBNAME)]
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private static extern void photo_TonemapReinhard_setColorAdaptation_10 (IntPtr nativeObj, float color_adapt);
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// C++: void cv::TonemapReinhard::setIntensity(float intensity)
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[DllImport (LIBNAME)]
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private static extern void photo_TonemapReinhard_setIntensity_10 (IntPtr nativeObj, float intensity);
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// C++: void cv::TonemapReinhard::setLightAdaptation(float light_adapt)
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[DllImport (LIBNAME)]
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private static extern void photo_TonemapReinhard_setLightAdaptation_10 (IntPtr nativeObj, float light_adapt);
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// native support for java finalize()
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[DllImport (LIBNAME)]
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private static extern void photo_TonemapReinhard_delete (IntPtr nativeObj);
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}
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}
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