advancedskrald/ChessAR/Assets/OpenCVForUnity/org/opencv/photo/TonemapDurand.cs

239 lines
6.8 KiB
C#
Executable File

using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.PhotoModule
{
// C++: class TonemapDurand
//javadoc: TonemapDurand
public class TonemapDurand : Tonemap
{
protected override void Dispose (bool disposing)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
try {
if (disposing) {
}
if (IsEnabledDispose) {
if (nativeObj != IntPtr.Zero)
photo_TonemapDurand_delete(nativeObj);
nativeObj = IntPtr.Zero;
}
} finally {
base.Dispose (disposing);
}
#else
return;
#endif
}
protected internal TonemapDurand (IntPtr addr) : base (addr) { }
// internal usage only
public static new TonemapDurand __fromPtr__ (IntPtr addr) { return new TonemapDurand (addr); }
//
// C++: float cv::TonemapDurand::getContrast()
//
//javadoc: TonemapDurand::getContrast()
public float getContrast ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = photo_TonemapDurand_getContrast_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: float cv::TonemapDurand::getSaturation()
//
//javadoc: TonemapDurand::getSaturation()
public float getSaturation ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = photo_TonemapDurand_getSaturation_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: float cv::TonemapDurand::getSigmaColor()
//
//javadoc: TonemapDurand::getSigmaColor()
public float getSigmaColor ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = photo_TonemapDurand_getSigmaColor_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: float cv::TonemapDurand::getSigmaSpace()
//
//javadoc: TonemapDurand::getSigmaSpace()
public float getSigmaSpace ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = photo_TonemapDurand_getSigmaSpace_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: void cv::TonemapDurand::setContrast(float contrast)
//
//javadoc: TonemapDurand::setContrast(contrast)
public void setContrast (float contrast)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
photo_TonemapDurand_setContrast_10(nativeObj, contrast);
return;
#else
return;
#endif
}
//
// C++: void cv::TonemapDurand::setSaturation(float saturation)
//
//javadoc: TonemapDurand::setSaturation(saturation)
public void setSaturation (float saturation)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
photo_TonemapDurand_setSaturation_10(nativeObj, saturation);
return;
#else
return;
#endif
}
//
// C++: void cv::TonemapDurand::setSigmaColor(float sigma_color)
//
//javadoc: TonemapDurand::setSigmaColor(sigma_color)
public void setSigmaColor (float sigma_color)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
photo_TonemapDurand_setSigmaColor_10(nativeObj, sigma_color);
return;
#else
return;
#endif
}
//
// C++: void cv::TonemapDurand::setSigmaSpace(float sigma_space)
//
//javadoc: TonemapDurand::setSigmaSpace(sigma_space)
public void setSigmaSpace (float sigma_space)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
photo_TonemapDurand_setSigmaSpace_10(nativeObj, sigma_space);
return;
#else
return;
#endif
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: float cv::TonemapDurand::getContrast()
[DllImport (LIBNAME)]
private static extern float photo_TonemapDurand_getContrast_10 (IntPtr nativeObj);
// C++: float cv::TonemapDurand::getSaturation()
[DllImport (LIBNAME)]
private static extern float photo_TonemapDurand_getSaturation_10 (IntPtr nativeObj);
// C++: float cv::TonemapDurand::getSigmaColor()
[DllImport (LIBNAME)]
private static extern float photo_TonemapDurand_getSigmaColor_10 (IntPtr nativeObj);
// C++: float cv::TonemapDurand::getSigmaSpace()
[DllImport (LIBNAME)]
private static extern float photo_TonemapDurand_getSigmaSpace_10 (IntPtr nativeObj);
// C++: void cv::TonemapDurand::setContrast(float contrast)
[DllImport (LIBNAME)]
private static extern void photo_TonemapDurand_setContrast_10 (IntPtr nativeObj, float contrast);
// C++: void cv::TonemapDurand::setSaturation(float saturation)
[DllImport (LIBNAME)]
private static extern void photo_TonemapDurand_setSaturation_10 (IntPtr nativeObj, float saturation);
// C++: void cv::TonemapDurand::setSigmaColor(float sigma_color)
[DllImport (LIBNAME)]
private static extern void photo_TonemapDurand_setSigmaColor_10 (IntPtr nativeObj, float sigma_color);
// C++: void cv::TonemapDurand::setSigmaSpace(float sigma_space)
[DllImport (LIBNAME)]
private static extern void photo_TonemapDurand_setSigmaSpace_10 (IntPtr nativeObj, float sigma_space);
// native support for java finalize()
[DllImport (LIBNAME)]
private static extern void photo_TonemapDurand_delete (IntPtr nativeObj);
}
}