advancedskrald/ChessAR/Assets/OpenCVForUnity/org/opencv/photo/CalibrateRobertson.cs

170 lines
4.8 KiB
C#
Executable File

using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.PhotoModule
{
// C++: class CalibrateRobertson
//javadoc: CalibrateRobertson
public class CalibrateRobertson : CalibrateCRF
{
protected override void Dispose (bool disposing)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
try {
if (disposing) {
}
if (IsEnabledDispose) {
if (nativeObj != IntPtr.Zero)
photo_CalibrateRobertson_delete(nativeObj);
nativeObj = IntPtr.Zero;
}
} finally {
base.Dispose (disposing);
}
#else
return;
#endif
}
protected internal CalibrateRobertson (IntPtr addr) : base (addr) { }
// internal usage only
public static new CalibrateRobertson __fromPtr__ (IntPtr addr) { return new CalibrateRobertson (addr); }
//
// C++: Mat cv::CalibrateRobertson::getRadiance()
//
//javadoc: CalibrateRobertson::getRadiance()
public Mat getRadiance ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
Mat retVal = new Mat(photo_CalibrateRobertson_getRadiance_10(nativeObj));
return retVal;
#else
return null;
#endif
}
//
// C++: float cv::CalibrateRobertson::getThreshold()
//
//javadoc: CalibrateRobertson::getThreshold()
public float getThreshold ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = photo_CalibrateRobertson_getThreshold_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::CalibrateRobertson::getMaxIter()
//
//javadoc: CalibrateRobertson::getMaxIter()
public int getMaxIter ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = photo_CalibrateRobertson_getMaxIter_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: void cv::CalibrateRobertson::setMaxIter(int max_iter)
//
//javadoc: CalibrateRobertson::setMaxIter(max_iter)
public void setMaxIter (int max_iter)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
photo_CalibrateRobertson_setMaxIter_10(nativeObj, max_iter);
return;
#else
return;
#endif
}
//
// C++: void cv::CalibrateRobertson::setThreshold(float threshold)
//
//javadoc: CalibrateRobertson::setThreshold(threshold)
public void setThreshold (float threshold)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
photo_CalibrateRobertson_setThreshold_10(nativeObj, threshold);
return;
#else
return;
#endif
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: Mat cv::CalibrateRobertson::getRadiance()
[DllImport (LIBNAME)]
private static extern IntPtr photo_CalibrateRobertson_getRadiance_10 (IntPtr nativeObj);
// C++: float cv::CalibrateRobertson::getThreshold()
[DllImport (LIBNAME)]
private static extern float photo_CalibrateRobertson_getThreshold_10 (IntPtr nativeObj);
// C++: int cv::CalibrateRobertson::getMaxIter()
[DllImport (LIBNAME)]
private static extern int photo_CalibrateRobertson_getMaxIter_10 (IntPtr nativeObj);
// C++: void cv::CalibrateRobertson::setMaxIter(int max_iter)
[DllImport (LIBNAME)]
private static extern void photo_CalibrateRobertson_setMaxIter_10 (IntPtr nativeObj, int max_iter);
// C++: void cv::CalibrateRobertson::setThreshold(float threshold)
[DllImport (LIBNAME)]
private static extern void photo_CalibrateRobertson_setThreshold_10 (IntPtr nativeObj, float threshold);
// native support for java finalize()
[DllImport (LIBNAME)]
private static extern void photo_CalibrateRobertson_delete (IntPtr nativeObj);
}
}