advancedskrald/ChessAR/Assets/OpenCVForUnity/org/opencv/imgproc/GeneralizedHoughBallard.cs

147 lines
4.3 KiB
C#
Executable File

using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.ImgprocModule
{
// C++: class GeneralizedHoughBallard
//javadoc: GeneralizedHoughBallard
public class GeneralizedHoughBallard : GeneralizedHough
{
protected override void Dispose (bool disposing)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
try {
if (disposing) {
}
if (IsEnabledDispose) {
if (nativeObj != IntPtr.Zero)
imgproc_GeneralizedHoughBallard_delete(nativeObj);
nativeObj = IntPtr.Zero;
}
} finally {
base.Dispose (disposing);
}
#else
return;
#endif
}
protected internal GeneralizedHoughBallard (IntPtr addr) : base (addr) { }
// internal usage only
public static new GeneralizedHoughBallard __fromPtr__ (IntPtr addr) { return new GeneralizedHoughBallard (addr); }
//
// C++: int cv::GeneralizedHoughBallard::getLevels()
//
//javadoc: GeneralizedHoughBallard::getLevels()
public int getLevels ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = imgproc_GeneralizedHoughBallard_getLevels_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::GeneralizedHoughBallard::getVotesThreshold()
//
//javadoc: GeneralizedHoughBallard::getVotesThreshold()
public int getVotesThreshold ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = imgproc_GeneralizedHoughBallard_getVotesThreshold_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: void cv::GeneralizedHoughBallard::setLevels(int levels)
//
//javadoc: GeneralizedHoughBallard::setLevels(levels)
public void setLevels (int levels)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
imgproc_GeneralizedHoughBallard_setLevels_10(nativeObj, levels);
return;
#else
return;
#endif
}
//
// C++: void cv::GeneralizedHoughBallard::setVotesThreshold(int votesThreshold)
//
//javadoc: GeneralizedHoughBallard::setVotesThreshold(votesThreshold)
public void setVotesThreshold (int votesThreshold)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
imgproc_GeneralizedHoughBallard_setVotesThreshold_10(nativeObj, votesThreshold);
return;
#else
return;
#endif
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: int cv::GeneralizedHoughBallard::getLevels()
[DllImport (LIBNAME)]
private static extern int imgproc_GeneralizedHoughBallard_getLevels_10 (IntPtr nativeObj);
// C++: int cv::GeneralizedHoughBallard::getVotesThreshold()
[DllImport (LIBNAME)]
private static extern int imgproc_GeneralizedHoughBallard_getVotesThreshold_10 (IntPtr nativeObj);
// C++: void cv::GeneralizedHoughBallard::setLevels(int levels)
[DllImport (LIBNAME)]
private static extern void imgproc_GeneralizedHoughBallard_setLevels_10 (IntPtr nativeObj, int levels);
// C++: void cv::GeneralizedHoughBallard::setVotesThreshold(int votesThreshold)
[DllImport (LIBNAME)]
private static extern void imgproc_GeneralizedHoughBallard_setVotesThreshold_10 (IntPtr nativeObj, int votesThreshold);
// native support for java finalize()
[DllImport (LIBNAME)]
private static extern void imgproc_GeneralizedHoughBallard_delete (IntPtr nativeObj);
}
}