advancedskrald/ChessAR/Assets/OpenCVForUnity/org/opencv/calib3d/StereoSGBM.cs

477 lines
18 KiB
C#
Executable File

using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.Calib3dModule
{
// C++: class StereoSGBM
//javadoc: StereoSGBM
public class StereoSGBM : StereoMatcher
{
protected override void Dispose (bool disposing)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
try {
if (disposing) {
}
if (IsEnabledDispose) {
if (nativeObj != IntPtr.Zero)
calib3d_StereoSGBM_delete(nativeObj);
nativeObj = IntPtr.Zero;
}
} finally {
base.Dispose (disposing);
}
#else
return;
#endif
}
protected internal StereoSGBM (IntPtr addr) : base (addr) { }
// internal usage only
public static new StereoSGBM __fromPtr__ (IntPtr addr) { return new StereoSGBM (addr); }
// C++: enum <unnamed>
public const int MODE_SGBM = 0;
public const int MODE_HH = 1;
public const int MODE_SGBM_3WAY = 2;
public const int MODE_HH4 = 3;
//
// C++: static Ptr_StereoSGBM cv::StereoSGBM::create(int minDisparity = 0, int numDisparities = 16, int blockSize = 3, int P1 = 0, int P2 = 0, int disp12MaxDiff = 0, int preFilterCap = 0, int uniquenessRatio = 0, int speckleWindowSize = 0, int speckleRange = 0, int mode = StereoSGBM::MODE_SGBM)
//
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize, speckleRange, mode)
public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize, int speckleRange, int mode)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_10(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize, speckleRange, mode));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize, speckleRange)
public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize, int speckleRange)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_11(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize, speckleRange));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize)
public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_12(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio, speckleWindowSize));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio)
public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_13(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap, uniquenessRatio));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap)
public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_14(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff, preFilterCap));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff)
public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_15(minDisparity, numDisparities, blockSize, P1, P2, disp12MaxDiff));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1, P2)
public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1, int P2)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_16(minDisparity, numDisparities, blockSize, P1, P2));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize, P1)
public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize, int P1)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_17(minDisparity, numDisparities, blockSize, P1));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create(minDisparity, numDisparities, blockSize)
public static StereoSGBM create (int minDisparity, int numDisparities, int blockSize)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_18(minDisparity, numDisparities, blockSize));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create(minDisparity, numDisparities)
public static StereoSGBM create (int minDisparity, int numDisparities)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_19(minDisparity, numDisparities));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create(minDisparity)
public static StereoSGBM create (int minDisparity)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_110(minDisparity));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoSGBM::create()
public static StereoSGBM create ()
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoSGBM retVal = StereoSGBM.__fromPtr__(calib3d_StereoSGBM_create_111());
return retVal;
#else
return null;
#endif
}
//
// C++: int cv::StereoSGBM::getMode()
//
//javadoc: StereoSGBM::getMode()
public int getMode ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoSGBM_getMode_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::StereoSGBM::getP1()
//
//javadoc: StereoSGBM::getP1()
public int getP1 ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoSGBM_getP1_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::StereoSGBM::getP2()
//
//javadoc: StereoSGBM::getP2()
public int getP2 ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoSGBM_getP2_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::StereoSGBM::getPreFilterCap()
//
//javadoc: StereoSGBM::getPreFilterCap()
public int getPreFilterCap ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoSGBM_getPreFilterCap_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::StereoSGBM::getUniquenessRatio()
//
//javadoc: StereoSGBM::getUniquenessRatio()
public int getUniquenessRatio ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoSGBM_getUniquenessRatio_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: void cv::StereoSGBM::setMode(int mode)
//
//javadoc: StereoSGBM::setMode(mode)
public void setMode (int mode)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoSGBM_setMode_10(nativeObj, mode);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoSGBM::setP1(int P1)
//
//javadoc: StereoSGBM::setP1(P1)
public void setP1 (int P1)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoSGBM_setP1_10(nativeObj, P1);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoSGBM::setP2(int P2)
//
//javadoc: StereoSGBM::setP2(P2)
public void setP2 (int P2)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoSGBM_setP2_10(nativeObj, P2);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoSGBM::setPreFilterCap(int preFilterCap)
//
//javadoc: StereoSGBM::setPreFilterCap(preFilterCap)
public void setPreFilterCap (int preFilterCap)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoSGBM_setPreFilterCap_10(nativeObj, preFilterCap);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoSGBM::setUniquenessRatio(int uniquenessRatio)
//
//javadoc: StereoSGBM::setUniquenessRatio(uniquenessRatio)
public void setUniquenessRatio (int uniquenessRatio)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoSGBM_setUniquenessRatio_10(nativeObj, uniquenessRatio);
return;
#else
return;
#endif
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: static Ptr_StereoSGBM cv::StereoSGBM::create(int minDisparity = 0, int numDisparities = 16, int blockSize = 3, int P1 = 0, int P2 = 0, int disp12MaxDiff = 0, int preFilterCap = 0, int uniquenessRatio = 0, int speckleWindowSize = 0, int speckleRange = 0, int mode = StereoSGBM::MODE_SGBM)
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_10 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize, int speckleRange, int mode);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_11 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize, int speckleRange);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_12 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio, int speckleWindowSize);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_13 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap, int uniquenessRatio);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_14 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff, int preFilterCap);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_15 (int minDisparity, int numDisparities, int blockSize, int P1, int P2, int disp12MaxDiff);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_16 (int minDisparity, int numDisparities, int blockSize, int P1, int P2);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_17 (int minDisparity, int numDisparities, int blockSize, int P1);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_18 (int minDisparity, int numDisparities, int blockSize);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_19 (int minDisparity, int numDisparities);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_110 (int minDisparity);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoSGBM_create_111 ();
// C++: int cv::StereoSGBM::getMode()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoSGBM_getMode_10 (IntPtr nativeObj);
// C++: int cv::StereoSGBM::getP1()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoSGBM_getP1_10 (IntPtr nativeObj);
// C++: int cv::StereoSGBM::getP2()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoSGBM_getP2_10 (IntPtr nativeObj);
// C++: int cv::StereoSGBM::getPreFilterCap()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoSGBM_getPreFilterCap_10 (IntPtr nativeObj);
// C++: int cv::StereoSGBM::getUniquenessRatio()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoSGBM_getUniquenessRatio_10 (IntPtr nativeObj);
// C++: void cv::StereoSGBM::setMode(int mode)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoSGBM_setMode_10 (IntPtr nativeObj, int mode);
// C++: void cv::StereoSGBM::setP1(int P1)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoSGBM_setP1_10 (IntPtr nativeObj, int P1);
// C++: void cv::StereoSGBM::setP2(int P2)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoSGBM_setP2_10 (IntPtr nativeObj, int P2);
// C++: void cv::StereoSGBM::setPreFilterCap(int preFilterCap)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoSGBM_setPreFilterCap_10 (IntPtr nativeObj, int preFilterCap);
// C++: void cv::StereoSGBM::setUniquenessRatio(int uniquenessRatio)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoSGBM_setUniquenessRatio_10 (IntPtr nativeObj, int uniquenessRatio);
// native support for java finalize()
[DllImport (LIBNAME)]
private static extern void calib3d_StereoSGBM_delete (IntPtr nativeObj);
}
}