1044 lines
76 KiB
XML
1044 lines
76 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<PropertyGroup>
|
|
<LangVersion>latest</LangVersion>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<ProductVersion>10.0.20506</ProductVersion>
|
|
<SchemaVersion>2.0</SchemaVersion>
|
|
<RootNamespace></RootNamespace>
|
|
<ProjectGuid>{CE252519-0DC1-F862-9A9D-F0290D3B8B33}</ProjectGuid>
|
|
<OutputType>Library</OutputType>
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
<AssemblyName>Assembly-CSharp</AssemblyName>
|
|
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
|
<FileAlignment>512</FileAlignment>
|
|
<BaseDirectory>.</BaseDirectory>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>full</DebugType>
|
|
<Optimize>false</Optimize>
|
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
|
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_3_12;UNITY_2018_3;UNITY_2018;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_TEXTURE_STREAMING;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_VIDEO;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_LOCALIZATION;PLATFORM_STANDALONE_OSX;PLATFORM_STANDALONE;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_SPATIALTRACKING;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<NoWarn>0169</NoWarn>
|
|
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
<DebugType>pdbonly</DebugType>
|
|
<Optimize>true</Optimize>
|
|
<OutputPath>Temp\bin\Release\</OutputPath>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<NoWarn>0169</NoWarn>
|
|
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<NoConfig>true</NoConfig>
|
|
<NoStdLib>true</NoStdLib>
|
|
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
|
|
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="UnityEngine">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEditor">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEditor.dll</HintPath>
|
|
</Reference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="Assets\AlignmentScript.cs" />
|
|
<Compile Include="Assets\change_everything.cs" />
|
|
<Compile Include="Assets\CollideScript.cs" />
|
|
<Compile Include="Assets\detection_script.cs" />
|
|
<Compile Include="Assets\detection_script_2.cs" />
|
|
<Compile Include="Assets\earthScript.cs" />
|
|
<Compile Include="Assets\GPSScript.cs" />
|
|
<Compile Include="Assets\homo_draw.cs" />
|
|
<Compile Include="Assets\homo_inv.cs" />
|
|
<Compile Include="Assets\Homo_script.cs" />
|
|
<Compile Include="Assets\Intrinsics_script.cs" />
|
|
<Compile Include="Assets\make_text.cs" />
|
|
<Compile Include="Assets\MatDisplay.cs" />
|
|
<Compile Include="Assets\MeshScript.cs" />
|
|
<Compile Include="Assets\OCRScript.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Advanced\AlphaBlendingExample\AlphaBlendingExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Advanced\ComicFilterExample\ComicFilterExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Advanced\GreenScreenExample\GreenScreenExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Advanced\HandPoseEstimationExample\ColorBlobDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Advanced\HandPoseEstimationExample\HandPoseEstimationExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Advanced\MatToTextureInRenderThreadExample\MatToTextureInRenderThreadExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Advanced\MultiObjectTrackingBasedOnColorExample\ColorObject.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Advanced\MultiObjectTrackingBasedOnColorExample\MultiObjectTrackingBasedOnColorExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Advanced\PolygonFilterExample\PolygonFilterExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Basic\MatBasicProcessingExample\MatBasicProcessingExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Basic\Texture2DToMatExample\Texture2DToMatExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Basic\Utils_GetFilePathExample\Utils_GetFilePathExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Basic\WebCamTextureToMatExample\WebCamTextureToMatExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\Basic\WebCamTextureToMatHelperExample\WebCamTextureToMatHelperExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\aruco\ArUcoExample\ArUcoCameraCalibrationExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\aruco\ArUcoExample\ArUcoCreateMarkerExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\aruco\ArUcoExample\ArUcoExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\aruco\ArUcoExample\ArUcoWebCamTextureExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\aruco\ArUcoExample\CameraParameters.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\face\FaceMarkExample\FaceMarkExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\face\FaceRecognizerExample\FaceRecognizerExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\plot\PlotExample\PlotExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\shape\ThinPlateSplineShapeTransformerExample\ThinPlateSplineShapeTransformerExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\text\TextExample\TextDetectionExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\text\TextExample\TextRecognitionExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ContribModules\tracking\TrackingExample\TrackingExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\FpsMonitor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\calib3d\StereoBMExample\StereoBMExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\core\PCAExample\PCAExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\dnn\CaffeExample\OpenPoseExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\dnn\DnnObjectDetectionExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\dnn\DnnObjectDetectionWebCamTextureExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\dnn\TensorFlowExample\TensorFlowWebCamTextureExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\features2d\Feature2DExample\Feature2DExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\features2d\MSERExample\MSERExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgcodecs\ImwriteScreenCaptureExample\ImwriteScreenCaptureExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgproc\CircleDetectionExample\CircleDetectionExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgproc\ConnectedComponentsExample\ConnectedComponentsExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgproc\ConvexHullExample\ConvexHullExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgproc\DrawingExample\DrawingExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgproc\GrabCutExample\GrabCutExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgproc\HoughLinesPExample\HoughLinesPExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgproc\MatchShapesExample\MatchShapesExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgproc\MatchTemplateExample\MatchTemplateExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgproc\ThresholdExample\ThresholdExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\imgproc\WrapPerspectiveExample\WrapPerspectiveExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\ml\SVMExample\SVMExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\objdetect\FaceDetectionExample\AsynchronousFaceDetectionWebCamTextureExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\objdetect\FaceDetectionExample\FaceDetectionExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\objdetect\FaceDetectionExample\FaceDetectionWebCamTextureExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\objdetect\HOGDescriptorExample\HOGDescriptorExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\objdetect\QRCodeDetectorExample\QRCodeDetectorExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\objdetect\QRCodeDetectorExample\QRCodeDetectorWebCamTextureExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\photo\InpaintExample\InpaintExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\photo\SeamlessCloneExample\SeamlessCloneExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\video\BackgroundSubtractorMOG2Example\BackgroundSubtractorMOG2Example.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\video\CamShiftExample\CamShiftExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\video\KalmanFilterExample\KalmanFilterExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\video\OpticalFlowExample\OpticalFlowExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\videoio\VideoCaptureExample\VideoCaptureExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\MainModules\videoio\VideoWriterExample\VideoWriterExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\OpenCVForUnityExample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ShowLicense.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\ShowSystemInfo.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\Examples\TouchController.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\calib3d\Calib3d.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\calib3d\StereoBM.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\calib3d\StereoMatcher.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\calib3d\StereoSGBM.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\Algorithm.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\Core.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\CvException.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\CvType.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\DMatch.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\KeyPoint.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\Mat.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfByte.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfDMatch.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfDouble.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfFloat.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfFloat4.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfFloat6.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfInt.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfInt4.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfKeyPoint.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfPoint.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfPoint2f.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfPoint3.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfPoint3f.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfRect.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfRect2d.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\MatOfRotatedRect.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\Point.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\Point3.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\Range.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\Rect.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\Rect2d.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\RotatedRect.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\Scalar.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\Size.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\TermCriteria.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\core\TickMeter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\DisposableObject.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\DisposableOpenCVObject.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\dnn\DictValue.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\dnn\Dnn.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\dnn\Layer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\dnn\Net.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\AgastFeatureDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\AKAZE.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\BFMatcher.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\BOWImgDescriptorExtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\BOWKMeansTrainer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\BOWTrainer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\BRISK.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\DescriptorMatcher.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\FastFeatureDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\Feature2D.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\Features2d.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\FlannBasedMatcher.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\GFTTDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\KAZE.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\MSER.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\ORB.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\features2d\Params.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\imgcodecs\Imgcodecs.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\imgproc\CLAHE.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\imgproc\GeneralizedHough.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\imgproc\GeneralizedHoughBallard.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\imgproc\GeneralizedHoughGuil.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\imgproc\Imgproc.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\imgproc\LineSegmentDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\imgproc\Moments.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\imgproc\Subdiv2D.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\ANN_MLP.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\Boost.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\DTrees.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\EM.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\KNearest.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\LogisticRegression.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\Ml.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\NormalBayesClassifier.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\ParamGrid.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\RTrees.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\StatModel.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\SVM.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\SVMSGD.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\ml\TrainData.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\objdetect\BaseCascadeClassifier.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\objdetect\CascadeClassifier.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\objdetect\HOGDescriptor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\objdetect\Objdetect.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\objdetect\QRCodeDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\AlignExposures.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\AlignMTB.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\CalibrateCRF.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\CalibrateDebevec.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\CalibrateRobertson.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\MergeDebevec.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\MergeExposures.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\MergeMertens.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\MergeRobertson.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\Photo.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\Tonemap.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\TonemapDrago.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\TonemapDurand.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\TonemapMantiuk.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\photo\TonemapReinhard.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\AffineTransformer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\ChiHistogramCostExtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\EMDHistogramCostExtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\EMDL1HistogramCostExtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\HausdorffDistanceExtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\HistogramCostExtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\NormHistogramCostExtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\Shape.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\ShapeContextDistanceExtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\ShapeDistanceExtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\ShapeTransformer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\shape\ThinPlateSplineShapeTransformer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\unity\ARUtils.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\unity\helper\ImageOptimizationHelper.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\unity\helper\WebCamTextureToMatHelper.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\unity\Utils.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\utils\Converters.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\BackgroundSubtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\BackgroundSubtractorKNN.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\BackgroundSubtractorMOG2.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\DenseOpticalFlow.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\DISOpticalFlow.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\FarnebackOpticalFlow.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\KalmanFilter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\SparseOpticalFlow.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\SparsePyrLKOpticalFlow.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\VariationalRefinement.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\video\Video.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\videoio\VideoCapture.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\videoio\Videoio.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv\videoio\VideoWriter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\aruco\Aruco.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\aruco\Board.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\aruco\CharucoBoard.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\aruco\DetectorParameters.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\aruco\Dictionary.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\aruco\GridBoard.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bgsegm\BackgroundSubtractorCNT.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bgsegm\BackgroundSubtractorGMG.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bgsegm\BackgroundSubtractorGSOC.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bgsegm\BackgroundSubtractorLSBP.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bgsegm\BackgroundSubtractorLSBPDesc.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bgsegm\BackgroundSubtractorMOG.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bgsegm\Bgsegm.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bgsegm\SyntheticSequenceGenerator.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bioinspired\Bioinspired.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bioinspired\Retina.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bioinspired\RetinaFastToneMapping.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\bioinspired\TransientAreasSegmentationModule.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ccalib\Ccalib.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\BasicFaceRecognizer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\BIF.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\EigenFaceRecognizer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\Face.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\Facemark.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\FacemarkAAM.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\FacemarkKazemi.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\FacemarkLBF.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\FacemarkTrain.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\FaceRecognizer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\FisherFaceRecognizer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\LBPHFaceRecognizer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\MACE.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\PredictCollector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\face\StandardCollector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\fuzzy\Fuzzy.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\img_hash\AverageHash.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\img_hash\BlockMeanHash.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\img_hash\ColorMomentHash.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\img_hash\Img_hash.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\img_hash\ImgHashBase.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\img_hash\MarrHildrethHash.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\img_hash\PHash.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\img_hash\RadialVarianceHash.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\optflow\DualTVL1OpticalFlow.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\optflow\GPCDetails.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\optflow\GPCPatchDescriptor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\optflow\GPCPatchSample.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\optflow\GPCTrainingSamples.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\optflow\GPCTree.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\optflow\Optflow.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\optflow\OpticalFlowPCAFlow.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\optflow\PCAPrior.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\phase_unwrapping\HistogramPhaseUnwrapping.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\phase_unwrapping\Phase_unwrapping.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\phase_unwrapping\PhaseUnwrapping.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\plot\Plot.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\plot\Plot2d.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\Map.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\MapAffine.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\Mapper.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\MapperGradAffine.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\MapperGradEuclid.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\MapperGradProj.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\MapperGradShift.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\MapperGradSimilar.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\MapperPyramid.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\MapProjec.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\MapShift.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\MapTypeCaster.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\reg\Reg.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\saliency\MotionSaliency.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\saliency\MotionSaliencyBinWangApr2014.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\saliency\Objectness.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\saliency\ObjectnessBING.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\saliency\Saliency.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\saliency\StaticSaliency.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\saliency\StaticSaliencyFineGrained.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\saliency\StaticSaliencySpectralResidual.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\structured_light\GrayCodePattern.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\structured_light\SinusoidalPattern.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\structured_light\Structured_light.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\structured_light\StructuredLightPattern.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\text\BaseOCR.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\text\Callback.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\text\ClassifierCallback.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\text\ERFilter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\text\OCRBeamSearchDecoder.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\text\OCRHMMDecoder.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\text\Text.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\text\TextDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\text\TextDetectorCNN.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\tracking\MultiTracker.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\tracking\Tracker.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\tracking\TrackerBoosting.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\tracking\TrackerCSRT.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\tracking\TrackerKCF.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\tracking\TrackerMedianFlow.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\tracking\TrackerMIL.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\tracking\TrackerMOSSE.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\tracking\TrackerTLD.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\tracking\Tracking.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\BoostDesc.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\BriefDescriptorExtractor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\DAISY.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\FREAK.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\HarrisLaplaceFeatureDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\LATCH.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\LUCID.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\MSDDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\PCTSignatures.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\PCTSignaturesSQFD.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\StarDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\VGG.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xfeatures2d\Xfeatures2d.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\AdaptiveManifoldFilter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\ContourFitting.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\DisparityFilter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\DisparityWLSFilter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\DTFilter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\EdgeAwareInterpolator.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\EdgeBoxes.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\FastBilateralSolverFilter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\FastGlobalSmootherFilter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\FastLineDetector.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\GraphSegmentation.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\GuidedFilter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\RFFeatureGetter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\RidgeDetectionFilter.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SelectiveSearchSegmentation.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SelectiveSearchSegmentationStrategy.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SelectiveSearchSegmentationStrategyColor.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SelectiveSearchSegmentationStrategyFill.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SelectiveSearchSegmentationStrategyMultiple.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SelectiveSearchSegmentationStrategySize.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SelectiveSearchSegmentationStrategyTexture.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SparseMatchInterpolator.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\StructuredEdgeDetection.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SuperpixelLSC.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SuperpixelSEEDS.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\SuperpixelSLIC.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\ximgproc\Ximgproc.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xphoto\GrayworldWB.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xphoto\LearningBasedWB.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xphoto\SimpleWB.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xphoto\WhiteBalancer.cs" />
|
|
<Compile Include="Assets\OpenCVForUnity\org\opencv_contrib\xphoto\Xphoto.cs" />
|
|
<Compile Include="Assets\OpenCVScript.cs" />
|
|
<Compile Include="Assets\python_test.cs" />
|
|
<Compile Include="Assets\Unwarp_sript.cs" />
|
|
<None Include="Assets\Vuforia\Shaders\ColoredLines.shader" />
|
|
<None Include="Assets\MatDisplayShader.shader" />
|
|
<None Include="Assets\Vuforia\Shaders\CameraDiffuse.shader" />
|
|
<None Include="Assets\OpenCVForUnity\StreamingAssets\text\trained_classifierNM1.xml" />
|
|
<None Include="Assets\Vuforia\Shaders\VertexLitWithZ.shader" />
|
|
<None Include="Assets\StreamingAssets\Vuforia\AR-3.xml" />
|
|
<None Include="Assets\Vuforia\Shaders\VideoBackground.shader" />
|
|
<None Include="Assets\Vuforia\Shaders\OutlineOpaque.shader" />
|
|
<None Include="Assets\TreeGrayShader.shader" />
|
|
<None Include="Assets\OpenCVForUnity\OpenCVLicense.txt" />
|
|
<None Include="Assets\OpenCVForUnity\StreamingAssets\haarcascade_frontalface_alt.xml" />
|
|
<None Include="Assets\OpenCVForUnity\Notices.txt" />
|
|
<None Include="Assets\Vuforia\Shaders\DepthMask.shader" />
|
|
<None Include="Assets\Vuforia\Databases\Emulator\VuforiaEmulator.xml" />
|
|
<None Include="Assets\OpenCVForUnity\StreamingAssets\text\trained_classifierNM2.xml" />
|
|
<None Include="Assets\BeerShader.shader" />
|
|
<None Include="Assets\PlainColor.shader" />
|
|
<None Include="Assets\StreamingAssets\Vuforia\VuforiaMars_Images.xml" />
|
|
<None Include="Assets\Vuforia\Shaders\ClippingMask.shader" />
|
|
<None Include="Assets\OpenCVForUnity\StreamingAssets\text\OCRHMM_transitions_table.xml" />
|
|
<None Include="Assets\OpenCVForUnity\StreamingAssets\lbpcascade_frontalface.xml" />
|
|
<None Include="Assets\StreamingAssets\Vuforia\AR-1.xml" />
|
|
<None Include="Assets\BeerShader2.shader" />
|
|
<None Include="Assets\Vuforia\Shaders\BrightTexture.shader" />
|
|
<None Include="Assets\Vuforia\Shaders\DepthContour.shader" />
|
|
<None Include="Assets\StylizedPenguin.shader" />
|
|
<None Include="Assets\OpenCVForUnity\StreamingAssets\text\trained_classifier_erGrouping.xml" />
|
|
<None Include="Assets\Vuforia\Shaders\Text3D.shader" />
|
|
<None Include="Assets\StreamingAssets\Vuforia\AR-2.xml" />
|
|
<Reference Include="Unity.TextMeshPro.Editor">
|
|
<HintPath>/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/AR-3/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Unity.PackageManagerUI.Editor">
|
|
<HintPath>/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/AR-3/Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Unity.CollabProxy.Editor">
|
|
<HintPath>/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/AR-3/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Unity.TextMeshPro">
|
|
<HintPath>/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/AR-3/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Unity.Analytics.DataPrivacy">
|
|
<HintPath>/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/AR-3/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.AIModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.ARModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.AccessibilityModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.AnimationModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.AssetBundleModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.AudioModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.BaselibModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.BaselibModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.ClothModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.ClusterInputModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.CoreModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.CrashReportingModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.DirectorModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.FileSystemHttpModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.GameCenterModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.GridModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.HotReloadModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.IMGUIModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.ImageConversionModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.InputModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.LocalizationModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.PhysicsModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.Physics2DModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.ProfilerModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.SpatialTrackingModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpatialTrackingModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.StreamingModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.StyleSheetsModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.SubstanceModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.TLSModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.TerrainModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.TextCoreModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.TextRenderingModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.TilemapModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.TimelineModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TimelineModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UIModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UIElementsModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UNETModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UmbraModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityConnectModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.VFXModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.VRModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.VehiclesModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.VideoModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.WindModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.XRModule">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Unity.Locator">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/Managed/Unity.Locator.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UI">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.TestRunner">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="nunit.framework">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.Timeline">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.Networking">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Vuforia.UnityExtensions">
|
|
<HintPath>/Applications/Unity/PlaybackEngines/VuforiaSupport/Managed/Runtime/Vuforia.UnityExtensions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.GoogleAudioSpatializer">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.SpatialTracking">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Newtonsoft.Json">
|
|
<HintPath>/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/AR-3/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Unity.Analytics.Tracker">
|
|
<HintPath>/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/AR-3/Library/PackageCache/com.unity.analytics@3.2.2/Unity.Analytics.Tracker.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Unity.Analytics.Editor">
|
|
<HintPath>/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/AR-3/Library/PackageCache/com.unity.analytics@3.2.2/Unity.Analytics.Editor.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Unity.Analytics.StandardEvents">
|
|
<HintPath>/Users/alexandermunch-hansen/projects/chess_stuff/advancedskrald/AR-3/Library/PackageCache/com.unity.analytics@3.2.2/Unity.Analytics.StandardEvents.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="netstandard">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Microsoft.Win32.Primitives">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.AppContext">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Collections.Concurrent">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Collections.NonGeneric">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Collections.Specialized">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Collections">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ComponentModel.Primitives">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ComponentModel.TypeConverter">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ComponentModel">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Console">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Data.Common">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.Contracts">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.Debug">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.Process">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.StackTrace">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.Tools">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.TraceSource">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.Tracing">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Drawing.Primitives">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Dynamic.Runtime">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Globalization.Calendars">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Globalization.Extensions">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Globalization">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.Compression.ZipFile">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.Compression">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.FileSystem.Primitives">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.FileSystem.Watcher">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.FileSystem">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.IsolatedStorage">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.MemoryMappedFiles">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.Pipes">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Linq.Expressions">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Linq.Parallel">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Linq.Queryable">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Linq">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Http">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.NameResolution">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.NetworkInformation">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Ping">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Primitives">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Requests">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Security">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Sockets">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.WebHeaderCollection">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.WebSockets.Client">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.WebSockets">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ObjectModel">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Reflection.Extensions">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Reflection.Primitives">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Reflection">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Resources.Reader">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Resources.ResourceManager">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Resources.Writer">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Extensions">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Handles">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.InteropServices">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Numerics">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization.Json">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization.Xml">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Claims">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Cryptography.Csp">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Cryptography.Encoding">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Cryptography.Primitives">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Principal">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.SecureString">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Text.Encoding.Extensions">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Text.Encoding">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Text.RegularExpressions">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.Overlapped">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.Tasks.Parallel">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.Tasks">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.Thread">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.ThreadPool">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.Timer">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ValueTuple">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.ReaderWriter">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.XDocument">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.XPath.XDocument">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.XPath">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.XmlDocument">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.XmlSerializer">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Numerics.Vectors">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ComponentModel.Composition">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Core">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Data">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Drawing">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.Compression.FileSystem">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Numerics">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ServiceModel.Web">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Transactions">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Web">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Windows">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.Linq">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.Serialization">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="mscorlib">
|
|
<HintPath>/Applications/Unity/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
|
</Reference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="VuforiaScripts.csproj">
|
|
<Project>{E3364853-D708-D88F-62E0-D760DFE68B53}</Project> <Name>VuforiaScripts</Name> </ProjectReference>
|
|
<ProjectReference Include="VuforiaEditorScripts.csproj">
|
|
<Project>{580BD5B1-1515-0851-0152-3BA024C72CD2}</Project> <Name>VuforiaEditorScripts</Name> </ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
|
|
</Project>
|