147 lines
4.0 KiB
C#
147 lines
4.0 KiB
C#
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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.UtilsModule;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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namespace OpenCVForUnity.PhotoModule
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{
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// C++: class TonemapMantiuk
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//javadoc: TonemapMantiuk
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public class TonemapMantiuk : Tonemap
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{
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protected override void Dispose (bool disposing)
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{
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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try {
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if (disposing) {
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}
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if (IsEnabledDispose) {
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if (nativeObj != IntPtr.Zero)
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photo_TonemapMantiuk_delete(nativeObj);
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nativeObj = IntPtr.Zero;
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}
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} finally {
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base.Dispose (disposing);
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}
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#else
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return;
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#endif
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}
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protected internal TonemapMantiuk (IntPtr addr) : base (addr) { }
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// internal usage only
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public static new TonemapMantiuk __fromPtr__ (IntPtr addr) { return new TonemapMantiuk (addr); }
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//
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// C++: float cv::TonemapMantiuk::getSaturation()
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//
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//javadoc: TonemapMantiuk::getSaturation()
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public float getSaturation ()
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{
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ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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float retVal = photo_TonemapMantiuk_getSaturation_10(nativeObj);
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return retVal;
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#else
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return -1;
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#endif
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}
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//
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// C++: float cv::TonemapMantiuk::getScale()
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//
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//javadoc: TonemapMantiuk::getScale()
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public float getScale ()
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{
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ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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float retVal = photo_TonemapMantiuk_getScale_10(nativeObj);
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return retVal;
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#else
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return -1;
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#endif
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}
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//
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// C++: void cv::TonemapMantiuk::setSaturation(float saturation)
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//
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//javadoc: TonemapMantiuk::setSaturation(saturation)
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public void setSaturation (float saturation)
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{
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ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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photo_TonemapMantiuk_setSaturation_10(nativeObj, saturation);
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return;
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#else
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return;
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#endif
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}
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//
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// C++: void cv::TonemapMantiuk::setScale(float scale)
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//
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//javadoc: TonemapMantiuk::setScale(scale)
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public void setScale (float scale)
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{
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ThrowIfDisposed ();
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#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
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photo_TonemapMantiuk_setScale_10(nativeObj, scale);
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return;
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#else
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return;
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#endif
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}
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#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
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const string LIBNAME = "__Internal";
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#else
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const string LIBNAME = "opencvforunity";
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#endif
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// C++: float cv::TonemapMantiuk::getSaturation()
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[DllImport (LIBNAME)]
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private static extern float photo_TonemapMantiuk_getSaturation_10 (IntPtr nativeObj);
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// C++: float cv::TonemapMantiuk::getScale()
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[DllImport (LIBNAME)]
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private static extern float photo_TonemapMantiuk_getScale_10 (IntPtr nativeObj);
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// C++: void cv::TonemapMantiuk::setSaturation(float saturation)
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[DllImport (LIBNAME)]
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private static extern void photo_TonemapMantiuk_setSaturation_10 (IntPtr nativeObj, float saturation);
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// C++: void cv::TonemapMantiuk::setScale(float scale)
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[DllImport (LIBNAME)]
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private static extern void photo_TonemapMantiuk_setScale_10 (IntPtr nativeObj, float scale);
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// native support for java finalize()
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[DllImport (LIBNAME)]
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private static extern void photo_TonemapMantiuk_delete (IntPtr nativeObj);
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}
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}
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