90 lines
2.8 KiB
C#
90 lines
2.8 KiB
C#
|
|
|||
|
using OpenCVForUnity.CoreModule;
|
|||
|
using OpenCVForUnity.UtilsModule;
|
|||
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Runtime.InteropServices;
|
|||
|
|
|||
|
namespace OpenCVForUnity.PhotoModule
|
|||
|
{
|
|||
|
|
|||
|
// C++: class AlignExposures
|
|||
|
//javadoc: AlignExposures
|
|||
|
|
|||
|
public class AlignExposures : Algorithm
|
|||
|
{
|
|||
|
|
|||
|
protected override void Dispose (bool disposing)
|
|||
|
{
|
|||
|
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
|
|||
|
try {
|
|||
|
if (disposing) {
|
|||
|
}
|
|||
|
if (IsEnabledDispose) {
|
|||
|
if (nativeObj != IntPtr.Zero)
|
|||
|
photo_AlignExposures_delete (nativeObj);
|
|||
|
nativeObj = IntPtr.Zero;
|
|||
|
}
|
|||
|
} finally {
|
|||
|
base.Dispose (disposing);
|
|||
|
}
|
|||
|
#else
|
|||
|
return;
|
|||
|
#endif
|
|||
|
}
|
|||
|
|
|||
|
protected internal AlignExposures (IntPtr addr)
|
|||
|
: base (addr)
|
|||
|
{
|
|||
|
}
|
|||
|
|
|||
|
// internal usage only
|
|||
|
public static new AlignExposures __fromPtr__ (IntPtr addr)
|
|||
|
{
|
|||
|
return new AlignExposures (addr);
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// C++: void cv::AlignExposures::process(vector_Mat src, vector_Mat dst, Mat times, Mat response)
|
|||
|
//
|
|||
|
|
|||
|
//javadoc: AlignExposures::process(src, dst, times, response)
|
|||
|
public virtual void process (List<Mat> src, List<Mat> dst, Mat times, Mat response)
|
|||
|
{
|
|||
|
ThrowIfDisposed ();
|
|||
|
if (times != null)
|
|||
|
times.ThrowIfDisposed ();
|
|||
|
if (response != null)
|
|||
|
response.ThrowIfDisposed ();
|
|||
|
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
|
|||
|
Mat src_mat = Converters.vector_Mat_to_Mat (src);
|
|||
|
Mat dst_mat = Converters.vector_Mat_to_Mat (dst);
|
|||
|
photo_AlignExposures_process_10 (nativeObj, src_mat.nativeObj, dst_mat.nativeObj, times.nativeObj, response.nativeObj);
|
|||
|
|
|||
|
return;
|
|||
|
#else
|
|||
|
return;
|
|||
|
#endif
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
|
|||
|
const string LIBNAME = "__Internal";
|
|||
|
|
|||
|
#else
|
|||
|
const string LIBNAME = "opencvforunity";
|
|||
|
#endif
|
|||
|
|
|||
|
|
|||
|
|
|||
|
// C++: void cv::AlignExposures::process(vector_Mat src, vector_Mat dst, Mat times, Mat response)
|
|||
|
[DllImport (LIBNAME)]
|
|||
|
private static extern void photo_AlignExposures_process_10 (IntPtr nativeObj, IntPtr src_mat_nativeObj, IntPtr dst_mat_nativeObj, IntPtr times_nativeObj, IntPtr response_nativeObj);
|
|||
|
|
|||
|
// native support for java finalize()
|
|||
|
[DllImport (LIBNAME)]
|
|||
|
private static extern void photo_AlignExposures_delete (IntPtr nativeObj);
|
|||
|
|
|||
|
}
|
|||
|
}
|