advancedskrald/ChessAR/Assets/OpenCVForUnity/org/opencv/calib3d/StereoBM.cs

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using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.Calib3dModule
{
// C++: class StereoBM
//javadoc: StereoBM
public class StereoBM : StereoMatcher
{
protected override void Dispose (bool disposing)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
try {
if (disposing) {
}
if (IsEnabledDispose) {
if (nativeObj != IntPtr.Zero)
calib3d_StereoBM_delete(nativeObj);
nativeObj = IntPtr.Zero;
}
} finally {
base.Dispose (disposing);
}
#else
return;
#endif
}
protected internal StereoBM (IntPtr addr) : base (addr) { }
// internal usage only
public static new StereoBM __fromPtr__ (IntPtr addr) { return new StereoBM (addr); }
// C++: enum <unnamed>
public const int PREFILTER_NORMALIZED_RESPONSE = 0;
public const int PREFILTER_XSOBEL = 1;
//
// C++: static Ptr_StereoBM cv::StereoBM::create(int numDisparities = 0, int blockSize = 21)
//
//javadoc: StereoBM::create(numDisparities, blockSize)
public static StereoBM create (int numDisparities, int blockSize)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoBM retVal = StereoBM.__fromPtr__(calib3d_StereoBM_create_10(numDisparities, blockSize));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoBM::create(numDisparities)
public static StereoBM create (int numDisparities)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoBM retVal = StereoBM.__fromPtr__(calib3d_StereoBM_create_11(numDisparities));
return retVal;
#else
return null;
#endif
}
//javadoc: StereoBM::create()
public static StereoBM create ()
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
StereoBM retVal = StereoBM.__fromPtr__(calib3d_StereoBM_create_12());
return retVal;
#else
return null;
#endif
}
//
// C++: Rect cv::StereoBM::getROI1()
//
//javadoc: StereoBM::getROI1()
public Rect getROI1 ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
double[] tmpArray = new double[4];
calib3d_StereoBM_getROI1_10(nativeObj, tmpArray);
Rect retVal = new Rect (tmpArray);
return retVal;
#else
return null;
#endif
}
//
// C++: Rect cv::StereoBM::getROI2()
//
//javadoc: StereoBM::getROI2()
public Rect getROI2 ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
double[] tmpArray = new double[4];
calib3d_StereoBM_getROI2_10(nativeObj, tmpArray);
Rect retVal = new Rect (tmpArray);
return retVal;
#else
return null;
#endif
}
//
// C++: int cv::StereoBM::getPreFilterCap()
//
//javadoc: StereoBM::getPreFilterCap()
public int getPreFilterCap ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoBM_getPreFilterCap_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::StereoBM::getPreFilterSize()
//
//javadoc: StereoBM::getPreFilterSize()
public int getPreFilterSize ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoBM_getPreFilterSize_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::StereoBM::getPreFilterType()
//
//javadoc: StereoBM::getPreFilterType()
public int getPreFilterType ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoBM_getPreFilterType_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::StereoBM::getSmallerBlockSize()
//
//javadoc: StereoBM::getSmallerBlockSize()
public int getSmallerBlockSize ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoBM_getSmallerBlockSize_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::StereoBM::getTextureThreshold()
//
//javadoc: StereoBM::getTextureThreshold()
public int getTextureThreshold ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoBM_getTextureThreshold_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::StereoBM::getUniquenessRatio()
//
//javadoc: StereoBM::getUniquenessRatio()
public int getUniquenessRatio ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = calib3d_StereoBM_getUniquenessRatio_10(nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: void cv::StereoBM::setPreFilterCap(int preFilterCap)
//
//javadoc: StereoBM::setPreFilterCap(preFilterCap)
public void setPreFilterCap (int preFilterCap)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoBM_setPreFilterCap_10(nativeObj, preFilterCap);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoBM::setPreFilterSize(int preFilterSize)
//
//javadoc: StereoBM::setPreFilterSize(preFilterSize)
public void setPreFilterSize (int preFilterSize)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoBM_setPreFilterSize_10(nativeObj, preFilterSize);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoBM::setPreFilterType(int preFilterType)
//
//javadoc: StereoBM::setPreFilterType(preFilterType)
public void setPreFilterType (int preFilterType)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoBM_setPreFilterType_10(nativeObj, preFilterType);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoBM::setROI1(Rect roi1)
//
//javadoc: StereoBM::setROI1(roi1)
public void setROI1 (Rect roi1)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoBM_setROI1_10(nativeObj, roi1.x, roi1.y, roi1.width, roi1.height);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoBM::setROI2(Rect roi2)
//
//javadoc: StereoBM::setROI2(roi2)
public void setROI2 (Rect roi2)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoBM_setROI2_10(nativeObj, roi2.x, roi2.y, roi2.width, roi2.height);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoBM::setSmallerBlockSize(int blockSize)
//
//javadoc: StereoBM::setSmallerBlockSize(blockSize)
public void setSmallerBlockSize (int blockSize)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoBM_setSmallerBlockSize_10(nativeObj, blockSize);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoBM::setTextureThreshold(int textureThreshold)
//
//javadoc: StereoBM::setTextureThreshold(textureThreshold)
public void setTextureThreshold (int textureThreshold)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoBM_setTextureThreshold_10(nativeObj, textureThreshold);
return;
#else
return;
#endif
}
//
// C++: void cv::StereoBM::setUniquenessRatio(int uniquenessRatio)
//
//javadoc: StereoBM::setUniquenessRatio(uniquenessRatio)
public void setUniquenessRatio (int uniquenessRatio)
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
calib3d_StereoBM_setUniquenessRatio_10(nativeObj, uniquenessRatio);
return;
#else
return;
#endif
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: static Ptr_StereoBM cv::StereoBM::create(int numDisparities = 0, int blockSize = 21)
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoBM_create_10 (int numDisparities, int blockSize);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoBM_create_11 (int numDisparities);
[DllImport (LIBNAME)]
private static extern IntPtr calib3d_StereoBM_create_12 ();
// C++: Rect cv::StereoBM::getROI1()
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_getROI1_10 (IntPtr nativeObj, double[] retVal);
// C++: Rect cv::StereoBM::getROI2()
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_getROI2_10 (IntPtr nativeObj, double[] retVal);
// C++: int cv::StereoBM::getPreFilterCap()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoBM_getPreFilterCap_10 (IntPtr nativeObj);
// C++: int cv::StereoBM::getPreFilterSize()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoBM_getPreFilterSize_10 (IntPtr nativeObj);
// C++: int cv::StereoBM::getPreFilterType()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoBM_getPreFilterType_10 (IntPtr nativeObj);
// C++: int cv::StereoBM::getSmallerBlockSize()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoBM_getSmallerBlockSize_10 (IntPtr nativeObj);
// C++: int cv::StereoBM::getTextureThreshold()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoBM_getTextureThreshold_10 (IntPtr nativeObj);
// C++: int cv::StereoBM::getUniquenessRatio()
[DllImport (LIBNAME)]
private static extern int calib3d_StereoBM_getUniquenessRatio_10 (IntPtr nativeObj);
// C++: void cv::StereoBM::setPreFilterCap(int preFilterCap)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_setPreFilterCap_10 (IntPtr nativeObj, int preFilterCap);
// C++: void cv::StereoBM::setPreFilterSize(int preFilterSize)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_setPreFilterSize_10 (IntPtr nativeObj, int preFilterSize);
// C++: void cv::StereoBM::setPreFilterType(int preFilterType)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_setPreFilterType_10 (IntPtr nativeObj, int preFilterType);
// C++: void cv::StereoBM::setROI1(Rect roi1)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_setROI1_10 (IntPtr nativeObj, int roi1_x, int roi1_y, int roi1_width, int roi1_height);
// C++: void cv::StereoBM::setROI2(Rect roi2)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_setROI2_10 (IntPtr nativeObj, int roi2_x, int roi2_y, int roi2_width, int roi2_height);
// C++: void cv::StereoBM::setSmallerBlockSize(int blockSize)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_setSmallerBlockSize_10 (IntPtr nativeObj, int blockSize);
// C++: void cv::StereoBM::setTextureThreshold(int textureThreshold)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_setTextureThreshold_10 (IntPtr nativeObj, int textureThreshold);
// C++: void cv::StereoBM::setUniquenessRatio(int uniquenessRatio)
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_setUniquenessRatio_10 (IntPtr nativeObj, int uniquenessRatio);
// native support for java finalize()
[DllImport (LIBNAME)]
private static extern void calib3d_StereoBM_delete (IntPtr nativeObj);
}
}