advancedskrald/ChessAR/Library/shadercompiler-UnityShaderCompiler1.log

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Base path: /Applications/Unity/Unity.app/Contents
Cmd: initializeCompiler
Cmd: disassembleShader
api=14 insize=1542 outsize=1494 ok=1
Cmd: compileSnippet
api=15 type=1 insize=1558 outsize=0 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Cmd: disassembleShader
api=15 insize=0 outsize=57 ok=1
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler