advancedskrald/ChessAR/Assets/OpenCVForUnity/org/opencv/video/DenseOpticalFlow.cs

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using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.VideoModule
{
// C++: class DenseOpticalFlow
//javadoc: DenseOpticalFlow
public class DenseOpticalFlow : Algorithm
{
protected override void Dispose (bool disposing)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
try {
if (disposing) {
}
if (IsEnabledDispose) {
if (nativeObj != IntPtr.Zero)
video_DenseOpticalFlow_delete(nativeObj);
nativeObj = IntPtr.Zero;
}
} finally {
base.Dispose (disposing);
}
#else
return;
#endif
}
protected internal DenseOpticalFlow (IntPtr addr) : base (addr) { }
// internal usage only
public static new DenseOpticalFlow __fromPtr__ (IntPtr addr) { return new DenseOpticalFlow (addr); }
//
// C++: void cv::DenseOpticalFlow::calc(Mat I0, Mat I1, Mat& flow)
//
//javadoc: DenseOpticalFlow::calc(I0, I1, flow)
public void calc (Mat I0, Mat I1, Mat flow)
{
ThrowIfDisposed ();
if (I0 != null) I0.ThrowIfDisposed ();
if (I1 != null) I1.ThrowIfDisposed ();
if (flow != null) flow.ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DenseOpticalFlow_calc_10(nativeObj, I0.nativeObj, I1.nativeObj, flow.nativeObj);
return;
#else
return;
#endif
}
//
// C++: void cv::DenseOpticalFlow::collectGarbage()
//
//javadoc: DenseOpticalFlow::collectGarbage()
public void collectGarbage ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
video_DenseOpticalFlow_collectGarbage_10(nativeObj);
return;
#else
return;
#endif
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: void cv::DenseOpticalFlow::calc(Mat I0, Mat I1, Mat& flow)
[DllImport (LIBNAME)]
private static extern void video_DenseOpticalFlow_calc_10 (IntPtr nativeObj, IntPtr I0_nativeObj, IntPtr I1_nativeObj, IntPtr flow_nativeObj);
// C++: void cv::DenseOpticalFlow::collectGarbage()
[DllImport (LIBNAME)]
private static extern void video_DenseOpticalFlow_collectGarbage_10 (IntPtr nativeObj);
// native support for java finalize()
[DllImport (LIBNAME)]
private static extern void video_DenseOpticalFlow_delete (IntPtr nativeObj);
}
}