advancedskrald/ChessAR/Assets/OpenCVForUnity/org/opencv/ml/StatModel.cs

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using OpenCVForUnity.CoreModule;
using OpenCVForUnity.UtilsModule;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace OpenCVForUnity.MlModule
{
// C++: class StatModel
//javadoc: StatModel
public class StatModel : Algorithm
{
protected override void Dispose (bool disposing)
{
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
try {
if (disposing) {
}
if (IsEnabledDispose) {
if (nativeObj != IntPtr.Zero)
ml_StatModel_delete (nativeObj);
nativeObj = IntPtr.Zero;
}
} finally {
base.Dispose (disposing);
}
#else
return;
#endif
}
protected internal StatModel (IntPtr addr)
: base (addr)
{
}
// internal usage only
public static new StatModel __fromPtr__ (IntPtr addr)
{
return new StatModel (addr);
}
// C++: enum Flags
public const int UPDATE_MODEL = 1;
public const int RAW_OUTPUT = 1;
public const int COMPRESSED_INPUT = 2;
public const int PREPROCESSED_INPUT = 4;
//
// C++: bool cv::ml::StatModel::empty()
//
//javadoc: StatModel::empty()
public override bool empty ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
bool retVal = ml_StatModel_empty_10 (nativeObj);
return retVal;
#else
return false;
#endif
}
//
// C++: bool cv::ml::StatModel::isClassifier()
//
//javadoc: StatModel::isClassifier()
public bool isClassifier ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
bool retVal = ml_StatModel_isClassifier_10 (nativeObj);
return retVal;
#else
return false;
#endif
}
//
// C++: bool cv::ml::StatModel::isTrained()
//
//javadoc: StatModel::isTrained()
public bool isTrained ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
bool retVal = ml_StatModel_isTrained_10 (nativeObj);
return retVal;
#else
return false;
#endif
}
//
// C++: bool cv::ml::StatModel::train(Mat samples, int layout, Mat responses)
//
//javadoc: StatModel::train(samples, layout, responses)
public bool train (Mat samples, int layout, Mat responses)
{
ThrowIfDisposed ();
if (samples != null)
samples.ThrowIfDisposed ();
if (responses != null)
responses.ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
bool retVal = ml_StatModel_train_10 (nativeObj, samples.nativeObj, layout, responses.nativeObj);
return retVal;
#else
return false;
#endif
}
//
// C++: bool cv::ml::StatModel::train(Ptr_TrainData trainData, int flags = 0)
//
//javadoc: StatModel::train(trainData, flags)
public bool train (TrainData trainData, int flags)
{
ThrowIfDisposed ();
if (trainData != null)
trainData.ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
bool retVal = ml_StatModel_train_11 (nativeObj, trainData.getNativeObjAddr (), flags);
return retVal;
#else
return false;
#endif
}
//javadoc: StatModel::train(trainData)
public bool train (TrainData trainData)
{
ThrowIfDisposed ();
if (trainData != null)
trainData.ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
bool retVal = ml_StatModel_train_12 (nativeObj, trainData.getNativeObjAddr ());
return retVal;
#else
return false;
#endif
}
//
// C++: float cv::ml::StatModel::calcError(Ptr_TrainData data, bool test, Mat& resp)
//
//javadoc: StatModel::calcError(data, test, resp)
public float calcError (TrainData data, bool test, Mat resp)
{
ThrowIfDisposed ();
if (data != null)
data.ThrowIfDisposed ();
if (resp != null)
resp.ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = ml_StatModel_calcError_10 (nativeObj, data.getNativeObjAddr (), test, resp.nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: float cv::ml::StatModel::predict(Mat samples, Mat& results = Mat(), int flags = 0)
//
//javadoc: StatModel::predict(samples, results, flags)
public virtual float predict (Mat samples, Mat results, int flags)
{
ThrowIfDisposed ();
if (samples != null)
samples.ThrowIfDisposed ();
if (results != null)
results.ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = ml_StatModel_predict_10 (nativeObj, samples.nativeObj, results.nativeObj, flags);
return retVal;
#else
return -1;
#endif
}
//javadoc: StatModel::predict(samples, results)
public virtual float predict (Mat samples, Mat results)
{
ThrowIfDisposed ();
if (samples != null)
samples.ThrowIfDisposed ();
if (results != null)
results.ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = ml_StatModel_predict_11 (nativeObj, samples.nativeObj, results.nativeObj);
return retVal;
#else
return -1;
#endif
}
//javadoc: StatModel::predict(samples)
public virtual float predict (Mat samples)
{
ThrowIfDisposed ();
if (samples != null)
samples.ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
float retVal = ml_StatModel_predict_12 (nativeObj, samples.nativeObj);
return retVal;
#else
return -1;
#endif
}
//
// C++: int cv::ml::StatModel::getVarCount()
//
//javadoc: StatModel::getVarCount()
public int getVarCount ()
{
ThrowIfDisposed ();
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
int retVal = ml_StatModel_getVarCount_10 (nativeObj);
return retVal;
#else
return -1;
#endif
}
#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
const string LIBNAME = "__Internal";
#else
const string LIBNAME = "opencvforunity";
#endif
// C++: bool cv::ml::StatModel::empty()
[DllImport (LIBNAME)]
private static extern bool ml_StatModel_empty_10 (IntPtr nativeObj);
// C++: bool cv::ml::StatModel::isClassifier()
[DllImport (LIBNAME)]
private static extern bool ml_StatModel_isClassifier_10 (IntPtr nativeObj);
// C++: bool cv::ml::StatModel::isTrained()
[DllImport (LIBNAME)]
private static extern bool ml_StatModel_isTrained_10 (IntPtr nativeObj);
// C++: bool cv::ml::StatModel::train(Mat samples, int layout, Mat responses)
[DllImport (LIBNAME)]
private static extern bool ml_StatModel_train_10 (IntPtr nativeObj, IntPtr samples_nativeObj, int layout, IntPtr responses_nativeObj);
// C++: bool cv::ml::StatModel::train(Ptr_TrainData trainData, int flags = 0)
[DllImport (LIBNAME)]
private static extern bool ml_StatModel_train_11 (IntPtr nativeObj, IntPtr trainData_nativeObj, int flags);
[DllImport (LIBNAME)]
private static extern bool ml_StatModel_train_12 (IntPtr nativeObj, IntPtr trainData_nativeObj);
// C++: float cv::ml::StatModel::calcError(Ptr_TrainData data, bool test, Mat& resp)
[DllImport (LIBNAME)]
private static extern float ml_StatModel_calcError_10 (IntPtr nativeObj, IntPtr data_nativeObj, bool test, IntPtr resp_nativeObj);
// C++: float cv::ml::StatModel::predict(Mat samples, Mat& results = Mat(), int flags = 0)
[DllImport (LIBNAME)]
private static extern float ml_StatModel_predict_10 (IntPtr nativeObj, IntPtr samples_nativeObj, IntPtr results_nativeObj, int flags);
[DllImport (LIBNAME)]
private static extern float ml_StatModel_predict_11 (IntPtr nativeObj, IntPtr samples_nativeObj, IntPtr results_nativeObj);
[DllImport (LIBNAME)]
private static extern float ml_StatModel_predict_12 (IntPtr nativeObj, IntPtr samples_nativeObj);
// C++: int cv::ml::StatModel::getVarCount()
[DllImport (LIBNAME)]
private static extern int ml_StatModel_getVarCount_10 (IntPtr nativeObj);
// native support for java finalize()
[DllImport (LIBNAME)]
private static extern void ml_StatModel_delete (IntPtr nativeObj);
}
}