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spritesheet/README.md
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# Spritesheet
Library for managing sprite sheets of textures and animations.
Has support for both individual images in spritesheets and animations. This
can be specified from a lua file placed beside the spritesheet image file.
## Notes
- When drawing an image or animation when a shader is defined the library may
send certain useful constants along, notably `spritesheet_inverse_width` and
`spritesheet_inverse_height`.
- Checks that LÖVE is defined; if not, run in information loading
mode only.
## Dependencies
This project requires [PUC Lua 5.1](https://www.tecgraf.puc-rio.br/lua/mirror/versions.html#5.1) or [LuaJIT](https://luajit.org/luajit.html). Newer versions of PUC Lua are not supported.
This project does not have any library requirements 😎
## Contributing
Feel free to submit pull requests. Please follow the [Code Conventions](CONVENTIONS.md) when doing so.
## License
```
Copyright (c) 2018-2025 Jon Michael Aanes
All rights reserved.
```