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notes/games/guild-wars-2.md

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# Guild Wars 2
Last summer I tried getting into GW2 last summer and it just felt soulless.
Like it was just a big Skinner-box for selling expansions and cosmetics. The
story didn't grab me, the areas felt strangely claustrofobic and boringly
designed, filled with the same activities copy pasted. The dialogue was the kind
of mediocre which text-only games can pull off, but Fully-Voiced™ cannot.
(Basically just like ESO!)