vimfiles/backup/creature_death_sheet.lua~

16 lines
356 B
Lua

local ANIM_DURATION = 1.0
local NR_QUADS = 7
local FRAME_DUR = ANIM_DURATION/NR_QUADS
return {
tile_width = 64,
tile_height = 64,
tile_origin = {0.5, 0.5},
tile_names = Anim {
0, 1, 2, 3, 4, 5, 6,
time = {FRAME_DUR, FRAME_DUR, FRAME_DUR*2.0, FRAME_DUR*0.5, FRAME_DUR, FRAME_DUR*1,FRAME_DUR*1, FRAME_DUR*1.0},
}
}