From 738087cbdd7fd0e573c4b282ca0db5d9acb1d6d7 Mon Sep 17 00:00:00 2001 From: Jacob Hartmann Date: Sun, 19 Dec 2021 19:28:19 +0100 Subject: [PATCH] updated, now with correct images --- posts/The Girl Who Kicked a Rabbit.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/posts/The Girl Who Kicked a Rabbit.html b/posts/The Girl Who Kicked a Rabbit.html index 392c51c..ad239d2 100644 --- a/posts/The Girl Who Kicked a Rabbit.html +++ b/posts/The Girl Who Kicked a Rabbit.html @@ -6,12 +6,12 @@ They keep coming until you win the level somehow. When you kill enemies, they drop power-ups or stuff to craft new spells. Battles are turn-based.

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The spells, systems, and enemy behaviour, lend themselves to a lot of interesting choices, but it isn't really a strategy game. Maybe on par with a JRPG, but there is no leveling or character outfitting. Nor is there really a plot. There's a setting, and a bunch of levels.

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It runs on Windows, MacOS, and Debian. Write me if you wanna try it.