diff --git a/images/2018-06-06/a.mp4 b/images/2018-06-06/a.mp4 new file mode 100644 index 0000000..e670a84 Binary files /dev/null and b/images/2018-06-06/a.mp4 differ diff --git a/posts/SDL2 on MacOS with SDL2_image.html b/posts/SDL2 on MacOS with SDL2_image.html new file mode 100644 index 0000000..b28988b --- /dev/null +++ b/posts/SDL2 on MacOS with SDL2_image.html @@ -0,0 +1,59 @@ + + +
+ +Above is a video from Craig Forresters Leilani’s Island. I’m pretty sure it’s made in SDL2 + C/C++. Even if it isn’t… look at that shit, it’s amazing.
+ +Twitter: @ishisoft
+ +YouTube Video: Gameplay
+ +After the tutorial part.
+ +SDL2 is the answer for someone reading a coding tutorial for C or C++ and thinking
+ +++ +“CLI output is cool, but I want to make programs that run inside Windows and have graphics.”
+
This beautiful tutorial by Sarah Edkins gives most of the info needed. She skips mentioning what “brew” actually is. (Home)brew is a way to install and keep tabs on command-line programs on OSX. If you don’t have it, you’ll need it, and in either case, you’ll want it.
+ +Just follow her tutorial.
+ +Now that that’s done, some other things I had to google and I want to spare you from:
+ + Brew install SDL2_image
+
+
+
+.h
file. After -l SDL2-2.0.0
+
+
+
+add
+ + -l SDL2_image
+
+
+
+Notice that the hyphen-plus-l is added again. This is vital. Also remember that you can use \
to make new lines.
With what little sparetime I have, it felt kinda good to sit down for a few hours the other night, just to spend time on a project that didn’t look like it would amount to anything but me feeling good about what I’d done.
+ +I’d wanted to give SDL2 with plain C another go. Why? The usual reasons of wanting to feel like I’d made something myself, and gain some knowledge of C. After setting everything up, and doing a few parts of LazyFoos tutorials, it occured to me that if I shared this little evening, I could save some people some trouble.