diff --git a/posts/The Girl Who Kicked a Rabbit.html b/posts/The Girl Who Kicked a Rabbit.html index f0f0543..392c51c 100644 --- a/posts/The Girl Who Kicked a Rabbit.html +++ b/posts/The Girl Who Kicked a Rabbit.html @@ -1,4 +1,18 @@


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This game...

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You control a girl. She fights ghostly, rabbit-like creatures. +They keep coming until you win the level somehow. +When you kill enemies, they drop power-ups or stuff to craft new spells. +Battles are turn-based.

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The spells, systems, and enemy behaviour, lend themselves to a lot of interesting choices, but it isn't really a strategy game. +Maybe on par with a JRPG, but there is no leveling or character outfitting. Nor is there really a plot. There's a setting, and a bunch of levels.

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It runs on Windows, MacOS, and Debian. Write me if you wanna try it.

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I maintain a sporadic development log on TIGSource (here)