forked from ohayo-jacob/takunomi-blog
updated, now with correct images
This commit is contained in:
parent
929d0c6d10
commit
738087cbdd
|
@ -6,12 +6,12 @@ They keep coming until you win the level somehow.
|
|||
When you kill enemies, they drop power-ups or stuff to craft new spells.
|
||||
Battles are turn-based.</p>
|
||||
|
||||
<p><p><figure><img src="/images/game1/battlesmall.png"></br></img></figure></p>
|
||||
<p><p><figure><img src="/images/game1/battlesmall.gif"></br></img></figure></p>
|
||||
|
||||
<p>The spells, systems, and enemy behaviour, lend themselves to a lot of interesting choices, but it isn't really a strategy game.
|
||||
Maybe on par with a JRPG, but there is no leveling or character outfitting. Nor is there really a plot. There's a setting, and a bunch of levels.</p>
|
||||
|
||||
<p><p><figure><img src="/images/game1/mapsmall.png"></br></img></figure></p>
|
||||
<p><p><figure><img src="/images/game1/mapsmall.gif"></br></img></figure></p>
|
||||
|
||||
<p>It runs on Windows, MacOS, and Debian. Write me if you wanna try it.</p>
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user