improved things

This commit is contained in:
Jacob 2017-12-09 14:36:37 +01:00
parent 75aa714eca
commit 4b96cc50f4
7 changed files with 21 additions and 4 deletions

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<video autoplay loop> <source src="../images/2017-12-04/a.webm"></video>
<video autoplay loop>
<source src="../images/2017-12-04/a.webm">
</video>
<time datetime="2017-12-04">2017-12-04</time>
Some weeks ago I improved upon the most basic enemy in Takunomi's upcoming game. The enemy, called a _Newt Hare_ was neither bunny enough, nor cute enough. I hope the new one amends both points.

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<video autoplay loop> <source src="../images/2017-12-07/a.webm"></video>
<video autoplay loop>
<source src="../images/2017-12-07/a.webm">
<img src="../images/fail.png" />
</video>
<p><time datetime="2017-12-07">2017&#8211;12&#8211;07</time>
The improved <em>Newt Hare</em> made its bigger counterpart, the <em>Motherhare</em>, too small. Also, it could be cuter and more bunny-like. So I have you, the <em>Motherhare 2.0</em>, or whatever. Now, the trap to avoid is to not constantly try and improve every enemy, every time I get some spare time.</p>

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<a href="../images/2017-12-04/a.webm"><video autoplay loop> <source src="../images/2017-12-04/a.webm"></video></a>
<a href="../images/2017-12-04/a.webm">
<video autoplay loop>
<source src="../images/2017-12-04/a.webm" />
<img src="../images/fail.png" />
</video>
</a>
<p><time datetime="2017-12-04">2017&#8211;12&#8211;04</time></p>

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