diff --git a/css/style.css b/css/style.css index 4a6611c..c249513 100644 --- a/css/style.css +++ b/css/style.css @@ -75,6 +75,12 @@ img { margin: auto; } +video { + display: block; + max-width: 600px; + margin: auto; +} + ul { margin: 0; padding: 0; diff --git a/drafts/Improvement.md b/drafts/Improvement.md new file mode 100644 index 0000000..2f856a0 --- /dev/null +++ b/drafts/Improvement.md @@ -0,0 +1,4 @@ + + + +Some weeks ago I improved upon the most basic enemy in Takunomi's upcoming game. The enemy, called a _Newt Hare_ was neither bunny enough, nor cute enough. I hope the new one amends both points. diff --git a/images/2017-12-04/a.webm b/images/2017-12-04/a.webm new file mode 100644 index 0000000..c2e4901 Binary files /dev/null and b/images/2017-12-04/a.webm differ diff --git a/posts/Improvement.html b/posts/Improvement.html new file mode 100644 index 0000000..74458b2 --- /dev/null +++ b/posts/Improvement.html @@ -0,0 +1,5 @@ + + +

+ +

Some weeks ago I improved upon the most basic enemy in Takunomi’s upcoming game. The enemy, called a Newt Hare was neither bunny enough, nor cute enough. I hope the new one amends both points.