<pstyle="text-indent: 0px">Combat in "The Girl Who Kicked a Rabbit" is designed as an easy-going experience, with a whole basket of meticulously crafted mechanics to fiddle around with.</p>
<pstyle="text-indent: 0px">Every element of the game is engineered to react in the fastest, most responsive way.</p>
<pstyle="text-indent: 0px">Selecting one of your astral weapons and obliterating a long-eared bugger, is an interface delight. The bunnies will hold "Catalysts", that you'll need in order to win.</p>
<pstyle="text-indent: 0px">Understanding which of these otherworldly baubles you need, and actually getting them before they disappear, will be half the battle.</p>
<pstyle="text-indent: 0px">No reason to get all tricked out before the next hand-to-hand: Every battle gives you a different collection of mystical "Arcana" to wield. Some of them are good to go, and others you have to unlock on the job.</p>
<pstyle="text-indent: 0px">Good thing every critter killed is a piñata of goo-covered treasure.</p>
<pstyle="text-indent: 0px">Murdering doe-eyed bunny beasts isn't enough to win! Somehow, you'll need to get enough "God's Wine" to close the flaming portals that keep sending out more opponents.</p>