Everything works, maybe quad-moving is a bit bugged.
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c51f7c0b94
commit
804daaf3e5
47
func.js
47
func.js
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@ -13,8 +13,8 @@ $(function () {
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var quad = false;
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// var roll = [Math.floor(Math.random() * 6)+1, Math.floor(Math.random() * 6)+1]
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var roll = [1,3];
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var roll = [Math.floor(Math.random() * 6)+1, Math.floor(Math.random() * 6)+1]
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// var roll = [1,3];
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var total_roll = roll[0] + roll[1];
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if (roll[0] == roll[1]) {
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@ -22,8 +22,9 @@ $(function () {
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roll = [roll[0], roll[0], roll[0], roll[0]];
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quad = true;
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}
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$( "#roll" ).text("roll: " + roll.toString() + " total moves: " + total_roll.toString());
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console.log("Initial roll:");
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console.log("Initial roll:");
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console.log(roll);
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@ -86,8 +87,8 @@ $(function () {
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var toIdx = event.target.attributes.pinId.value;
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var fromIdx = ui.sender.attr("pinId");
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console.log(fromIdx);
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console.log(toIdx);
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// console.log(fromIdx);
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// console.log(toIdx);
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if (toIdx < 26) {
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var cloned_board = prev_board.slice();
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@ -113,9 +114,9 @@ $(function () {
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}
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board = convertToBoard();
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console.log("board!!!!");
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console.log(board);
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var data_stuff = handleMove(prev_board, board, roll, total_roll);
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// console.log("board!!!!");
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// console.log(board);
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var data_stuff = handleMove(prev_board, board, roll, total_roll, quad);
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prev_board = data_stuff['board'];
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roll = data_stuff['roll'];
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@ -123,30 +124,33 @@ $(function () {
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convertToPins(prev_board);
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console.log("total roll is:");
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console.log(total_roll);
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if (total_roll == 0) {
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if (board != convertToBoard()) {
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prev_board = getBotMove(prev_board);
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convertToPins(prev_board);
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roll = [Math.floor(Math.random() * 6)+1, Math.floor(Math.random() * 6)+1]
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total_roll = roll[0] + roll[1]
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total_roll = roll[0] + roll[1];
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if (roll[0] == roll[1]) {
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console.log("huehue");
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total_roll = roll[0] * 4;
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roll = [roll[0], roll[0], roll[0], roll[0]]
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quad = true;
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}
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}
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}
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$( "#roll" ).text("roll: " + roll.toString() + " total moves: " + total_roll.toString());
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}
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});
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});
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function handleMove(prev_board, board, roll, total_roll) {
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var data = postRequest(prev_board, board, roll, total_roll);
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function handleMove(prev_board, board, roll, total_roll, quad) {
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var data = postRequest(prev_board, board, roll, total_roll, quad);
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var new_board = data['board'];
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total_roll = data['total_roll'];
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roll = data['roll'];
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@ -168,8 +172,8 @@ function convertToBoard() {
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if (amount != 0) {
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var sign = ($("#checkers_list-"+i+"> li").attr('class').split(' ')[0]);
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if (i == 21) {
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console.log(amount)
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console.log(sign)
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// console.log(amount)
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// console.log(sign)
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}
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board.push(sign*amount);
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} else {
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@ -177,8 +181,8 @@ function convertToBoard() {
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}
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}
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console.log("The built board");
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console.log(board);
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// console.log("The built board");
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// console.log(board);
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return board
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}
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@ -189,7 +193,7 @@ function emptyLists() {
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}
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function convertToPins(board ) {
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console.log(board);
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// console.log(board);
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emptyLists();
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@ -253,10 +257,13 @@ function onPost(data) {
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};
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function postRequest(prev_board, board, roll, total_roll) {
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console.log(prev_board);
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function postRequest(prev_board, board, roll, total_roll, quad) {
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// console.log(prev_board);
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var result = "";
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var data = {'board' : board.toString(), 'prev_board': prev_board.toString(), 'roll': roll.toString(), 'total_roll': total_roll.toString()}
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var data = {'board' : board.toString(), 'prev_board': prev_board.toString(), 'roll': roll.toString(),
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'total_roll': total_roll.toString(),
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'quad': quad.toString()
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}
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$.ajax({
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type : "POST",
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async: false,
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@ -15,10 +15,11 @@
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<script src="https://code.jquery.com/ui/1.12.1/jquery-ui.js"></script>
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<script src="func.js"></script>
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<div>
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<button id="tester" onclick="getRequest()">pls</button>
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<button id="convert_to_board" onclick="convertToBoard()">converty</button>
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<p id="roll" style="font-size: 20px"></p>
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</div>
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<div id="pins">
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</div>
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