2018-06-10 10:29:24 +00:00
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var interval;
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const ip: string = "http://127.0.0.1";
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const port: string = "35270";
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2018-06-14 13:31:24 +00:00
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var roll;
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2018-06-10 10:29:24 +00:00
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var totalRoll = 0;
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var quad = false;
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var prevBoard = []
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var pubeval = false;
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2018-06-14 23:41:58 +00:00
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var turnCount = 1;
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2018-06-10 10:29:24 +00:00
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var currentPlayer = 1;
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var toggled: boolean = false;
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const init_board = [0, 2, 0, 0, 0, 0, -5, 0, -3, 0, 0, 0, 5, -5, 0, 0, 0, 3, 0, 5, 0, 0, 0, 0, -2, 0];
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// const init_board = [0,1,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
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$(function () {
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var board = []
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const red = "#E83D04"
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const white = "#E8E077"
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const brown = "#4C2E00"
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var color = white;
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2018-06-14 13:31:24 +00:00
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handleRoll();
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2018-06-10 10:29:24 +00:00
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console.log("Initial roll:");
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console.log(roll);
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// Build pins
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for (var i = 0; i < 26; i++) {
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if (i < 13 && 0 < i) {
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var pos = 'bottom';
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} else if (i > 12 && i < 25) {
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var pos = 'top';
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} else {
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var pos = 'bar';
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}
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if (color == white) {
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color = red;
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} else {
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color = white;
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}
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if (i == 0 || i == 25) {
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color = brown;
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}
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var div = $("<div style='background-color:"+color+"'/>").addClass("pin").addClass("pin-"+pos).attr('id', 'pin-'+i);
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var checkers_div = $("<div />").addClass("checkers").attr('id', 'checkers-'+i);
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var checkers_list = $("<ul />").addClass("checkers_list").attr('id', 'checkers_list-'+i).attr('pinId', i);
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2018-06-14 13:31:24 +00:00
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var pinNumber = $("<div />").addClass("pinNumber-"+pos);
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if (i != 0 && i != 25) {
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pinNumber.append("<p>"+i+"</p>")
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}
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2018-06-10 10:29:24 +00:00
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checkers_div.append(checkers_list);
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div.append(checkers_div);
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2018-06-14 13:31:24 +00:00
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div.append(pinNumber);
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2018-06-10 10:29:24 +00:00
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$( "#pins" ).append(div);
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}
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var div = $("<div style='background-color:black'/>").addClass("pin").addClass("pin-26").attr('id', 'pin-26');
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var checkers_div = $("<div />").addClass("checkers").attr('id', 'checkers-26');
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var checkers_list = $("<ul />").addClass("checkers_list").attr('id', 'checkers_list-26').attr('pinId', 26);
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checkers_div.append(checkers_list);
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div.append(checkers_div);
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$( "#pins" ).append(div);
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convertToPins(init_board);
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2018-06-14 23:41:58 +00:00
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// prevBoard = convertToBoard();
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// let initBotResult = getBotMove(init_board);
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// prevBoard = initBotResult.board;
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// convertToPins(prevBoard);
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2018-06-10 10:29:24 +00:00
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prevBoard = convertToBoard();
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($( ".checkers_list") as any).sortable({
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connectWith: ".checkers_list",
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receive: function (event, ui) {
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// Handle putting people on the bar correclty and getting off it.
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// Something like look at the index you drop the checker at
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var toIdx = event.target.attributes.pinId.value;
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var fromIdx = ui.sender.attr("pinId");
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// console.log(fromIdx);
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// console.log(toIdx);
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if (toIdx < 26) {
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var cloned_board = prevBoard.slice();
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var sign = Math.sign(cloned_board[fromIdx]);
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// if bar stuff has to be handled
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if (cloned_board[toIdx] * sign == -1) {
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// Lift checker
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cloned_board[fromIdx] += -(sign);
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// Check where the opponents bar is
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if (sign == -1) {
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cloned_board[0] += -(sign);
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} else {
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cloned_board[25] += -(sign);
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}
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// flip the piece at target index
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cloned_board[toIdx] *= -1
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// Load the board into the pins
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convertToPins(cloned_board);
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2018-06-14 23:41:58 +00:00
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board = cloned_board;
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2018-06-10 10:29:24 +00:00
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}
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}
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board = convertToBoard();
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// console.log("board!!!!");
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// console.log(board);
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var dataObject = handleMove(prevBoard, board, roll, totalRoll, quad);
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prevBoard = dataObject.board;
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// prevBoard = data_stuff['board'];
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roll = dataObject.roll;
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// roll = data_stuff['roll'];
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totalRoll = dataObject.totalRoll;
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// totalRoll = data_stuff['totalRoll'];
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convertToPins(prevBoard);
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console.log("total roll is:");
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console.log(totalRoll);
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if (totalRoll == 0) {
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if (board != convertToBoard()) {
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currentPlayer = -1;
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let botResult = getBotMove(prevBoard);
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prevBoard = botResult.board;
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convertToPins(prevBoard);
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2018-06-14 13:31:24 +00:00
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handleRoll();
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2018-06-10 10:29:24 +00:00
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}
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}
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currentPlayer = 1;
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$( "#roll" ).text("roll: " + roll.toString() + " total moves: " + totalRoll.toString());
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}
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});
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});
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2018-06-14 13:31:24 +00:00
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function handleRoll() {
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roll = [Math.floor(Math.random() * 6)+1, Math.floor(Math.random() * 6)+1]
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// var roll = [1,2];
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totalRoll = roll[0] + roll[1];
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if (roll[0] == roll[1]) {
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totalRoll = roll[0] * 4;
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roll = [roll[0], roll[0], roll[0], roll[0]];
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quad = true;
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}
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$( "#roll" ).text("roll: " + roll.toString() + " total moves: " + totalRoll.toString());
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}
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2018-06-14 23:41:58 +00:00
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function displayTurnCount() {
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// $("#turnCount").text(turnCount.toString());
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console.log(turnCount);
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}
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2018-06-10 10:29:24 +00:00
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function toggleDemoOn() {
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prevBoard = convertToBoard();
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if (!toggled) {
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toggled = true;
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interval = setInterval(doDemoMove, 500);
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}
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// Make sure that the demo doesn't stop on player 1's turn, so take one extra step, if that's the case
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// Also make sure that the board reverts to init board, if a player is done.
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}
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function toggleDemoOff() {
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if (toggled) {
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clearInterval(interval);
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if (currentPlayer == 1) {
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doDemoMove();
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}
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clearInterval(interval);
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toggled = false;
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}
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}
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function isBlackDone(pin) {
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return pin >= 0;
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}
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function isWhiteDone(pin) {
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return pin <= 0;
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}
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function isGameDone(board: number[]): boolean {
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return (board.every(isBlackDone) || board.every(isWhiteDone));
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}
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function doDemoMove() {
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prevBoard = convertToBoard();
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let tmp: number[] = convertToBoard();
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let isFinished = isGameDone(tmp);
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if (isFinished) {
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prevBoard = init_board;
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2018-06-14 23:41:58 +00:00
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turnCount = 1;
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2018-06-10 10:29:24 +00:00
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}
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var doDemoMove;
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if ($("#doPubevalDemo").is(':checked')) {
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doDemoMove = getPubevalMove;
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} else {
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doDemoMove = getNetworkMove;
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}
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2018-06-14 23:41:58 +00:00
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handleRoll();
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2018-06-10 10:29:24 +00:00
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let res = doDemoMove(prevBoard, currentPlayer);
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prevBoard = res.board;
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convertToPins(prevBoard);
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2018-06-14 23:41:58 +00:00
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turnCount = turnCount + 1;
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displayTurnCount();
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2018-06-10 10:29:24 +00:00
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currentPlayer = currentPlayer * -1;
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}
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function handleMove(previousBoard, board, roll, totalRoll, quad): {board: number[]; totalRoll: number; roll: number[]}{
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var data = postRequest(previousBoard, board, roll, totalRoll, quad);
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return data;
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};
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function togglePubeval() {
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if (pubeval == true) {
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pubeval = false;
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} else {
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pubeval = true;
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}
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}
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function convertToBoard() {
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let board = []
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for (var i = 0; i < 26; i++) {
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var amount: number = $( "#checkers_list-"+i ).children('li').length;
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if (amount != 0) {
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var sign: number = parseInt(($("#checkers_list-"+i+"> li").attr('class').split(' ')[0]));
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if (i == 21) {
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// console.log(amount)
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// console.log(sign)
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}
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let checkers: number = sign*amount;
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board.push(checkers);
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} else {
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board.push(0);
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}
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}
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// console.log("The built board");
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// console.log(board);
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return board
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}
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function emptyLists() {
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for (var i=0; i < 27; i++) {
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$( '#checkers_list-'+i ).empty();
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}
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}
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function convertToPins(board ) {
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// console.log(board);
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emptyLists();
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for (var i = 0; i < 26; i++) {
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var tmp = parseInt(board[i]);
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for (var amt_at_pin = 0; amt_at_pin < Math.abs(tmp); amt_at_pin++) {
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var sign = Math.sign(tmp);
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if (sign < 0) {
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var list_obj = $( "<li><img src='black.png' width='40'></li>").addClass(Math.sign(tmp).toString());
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} else if (sign > 0) {
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var list_obj = $( "<li><img src='white.png' width='40'></li>").addClass(Math.sign(tmp).toString());
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}
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$( '#checkers_list-'+i ).append(list_obj);
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}
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}
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};
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interface botMove {
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board: number[];
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}
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function getNetworkMove(board, player): botMove {
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2018-06-14 23:41:58 +00:00
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let data = {'board' : board.toString(), 'player' : player.toString(), 'roll' : roll.toString()}
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2018-06-10 10:29:24 +00:00
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let result : botMove = {board: []}
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$.ajax({
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type : "POST",
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async: false,
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url : "http://127.0.0.1:"+port+"/network_move",
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data: JSON.stringify(data),
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success: function(data) {
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data.split(",").forEach(function(item, index) {
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result.board.push(parseInt(item));
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});
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}
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});
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return result;
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};
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function getPubevalMove(board, player): botMove {
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2018-06-14 23:41:58 +00:00
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let data = {'board' : board.toString(), 'player' : player.toString(), 'roll' : roll.toString()}
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2018-06-10 10:29:24 +00:00
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let result : botMove = {board: []}
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$.ajax({
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type : "POST",
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async: false,
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url : "http://127.0.0.1:"+port+"/pubeval_move",
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data: JSON.stringify(data),
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success: function(data) {
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data.split(",").forEach(function(item, index) {
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result.board.push(parseInt(item));
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});
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}
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});
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return result;
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};
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function getBotMove(board): botMove {
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let data = {'board' : board.toString(), 'pubeval' : pubeval}
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let result : botMove = {board: []}
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$.ajax({
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type : "POST",
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async: false,
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url : "http://127.0.0.1:"+port+"/bot_move",
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data: JSON.stringify(data),
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success: function(data) {
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data.split(",").forEach(function(item, index) {
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result.board.push(parseInt(item));
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});
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}
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});
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return result;
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};
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function noMovesAvailable() {
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let curBoard = convertToBoard();
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console.log(curBoard);
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let res = getBotMove(curBoard);
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|
|
|
prevBoard = res.board;
|
|
|
|
console.log(prevBoard);
|
|
|
|
convertToPins(prevBoard);
|
|
|
|
|
2018-06-14 23:41:58 +00:00
|
|
|
handleRoll();
|
2018-06-10 10:29:24 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
interface requestResult {
|
|
|
|
board: number[];
|
|
|
|
totalRoll: number;
|
|
|
|
roll: number[];
|
|
|
|
}
|
|
|
|
|
|
|
|
function postRequest(previousBoard: number[], board: number[], roll: number[], totalRoll: number, quad: boolean) : requestResult {
|
|
|
|
|
|
|
|
let result: requestResult = {board: [], totalRoll: 0, roll: []};
|
|
|
|
|
|
|
|
var data = {'board' : board.toString(), 'prevBoard': previousBoard.toString(), 'roll': roll.toString(),
|
|
|
|
'totalRoll': totalRoll.toString(),
|
|
|
|
'quad': quad.toString()
|
|
|
|
}
|
|
|
|
$.ajax({
|
|
|
|
type : "POST",
|
|
|
|
async: false,
|
|
|
|
url : "http://127.0.0.1:"+port+"/post_board",
|
|
|
|
data: JSON.stringify(data),
|
|
|
|
success: function(data) {
|
|
|
|
let splitData: string = data.split("#");
|
|
|
|
|
|
|
|
|
|
|
|
splitData[0].split(",").forEach(function(item, index) {
|
|
|
|
result.board.push(parseInt(item));
|
|
|
|
});
|
|
|
|
|
|
|
|
result.totalRoll = parseInt(splitData[1]);
|
|
|
|
|
|
|
|
splitData[2].split(",").forEach(function(item, index) {
|
|
|
|
result.roll.push(parseInt(item));
|
|
|
|
});
|
|
|
|
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|