24 lines
1.3 KiB
Org Mode
24 lines
1.3 KiB
Org Mode
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* Dispostioner
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** Accessing and Developing the Web of Things
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*** Developing networks
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**** Different patterns for developing
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- Directly (running on the Thing itself)
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- Through a gateway (facading the Thing with a Web based gateway)
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- Through a cloud service (relying on Cloud services to provide access, like we did in milestone 3)
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**** Different protocols, structures, ways of communication
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**** Five constraints of REST
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- Client/server
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- Uniform interfaces (JS project)
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- Stateless
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- Cacheable
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- Layered system
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**** Principles
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- #1 : Addressable resources, naming, hierarchical
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- #2 : manipulation of resources through representations
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- #3 : Self-descriptive messages, GET, POST, PUT, DELETE, cors
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- #4 : Hypermedia as the Engine of Application State, HATEOAS.
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**** Design rules
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- #1 : Addressable resources, Web Things must be an HTTP server, must have root resource accessible via an HTTP URL, should use a secure HTTP connection (HTTPS), must expose properties using a hierarchical structure.
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- #2 : Web Things must support JSON as their default representation, must support UTF8 encoding for requests/response, may offer an HTML interface/representation
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- #3 : Self-descriptive messages, Web Things must support GET, POST, PUT, DELETE, they must implement HTTP status codes 20x, 30x, 40x, 50x, must support a GET on root URL, should support CORS
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