backgammon/game.py

36 lines
998 B
Python

from human import Human
from board import Board
from bot import Bot
from network import Network
from cup import Cup
class Game:
def __init__(self):
self.board = Board()
self.network = Network()
self.p1 = Human(self.board, 1, self.network)
self.p2 = Bot(self.board, -1, self.network)
self.cup = Cup()
def roll(self):
return self.cup.roll()
def play(self):
while True:
roll = self.roll()
print("{} rolled: {}".format(self.p1.get_sym(), roll))
self.p1.do_move(roll)
if self.board.is_winner(self.p1.get_sym()):
print("{} won!".format(self.p1.get_sym()))
break
roll = self.roll()
print("{} rolled: {}".format(self.p1.get_sym(), roll))
self.p2.do_move(roll)
if self.board.is_winner(self.p2.get_sym()):
print("{} won!".format(self.p2.get_sym()))
break
g = Game()
g.play()