backgammon/game.py

35 lines
979 B
Python

from human import Human
from board import Board
from bot import Bot
from network import Network
from cup import Cup
class Game:
def __init__(self):
self.board = Board.initial_state
self.p1 = Human(1)
self.p2 = Bot(-1)
self.cup = Cup()
def roll(self):
return self.cup.roll()
def play(self):
while True:
roll = self.roll()
print("{} rolled: {}".format(self.p1.get_sym(), roll))
self.board = self.p1.do_move(self.board, roll)
if Board.is_winner(board, self.p1.get_sym()):
print("{} won!".format(self.p1.get_sym()))
break
roll = self.roll()
print("{} rolled: {}".format(self.p1.get_sym(), roll))
self.board = self.p2.do_move(self.board, roll)
if Board.is_winner(board, self.p2.get_sym()):
print("{} won!".format(self.p2.get_sym()))
break
g = Game()
g.play()