926a331df0
Some flags from main.py is gone, rolls now allow a face_value of 0 yet
...
again and it is possible to play against the ai. There is no flag
for this yet, so this has to be added.
2018-05-13 23:54:13 +02:00
2d84cd5a0b
1-ply now works again.
2018-05-10 19:06:53 +02:00
396d5b036d
All values for boards and all rolls can now be calculated
2018-05-10 18:41:21 +02:00
f2a67ca92e
All board reps should now work as input.
2018-05-10 10:49:25 +02:00
cb7e7b519c
Getting closer to functionality. We're capable of evaluating moves
...
and a rework of global_step has begun, such that we now use
episode_count as a way of calculating exp_decay, which have been
implemented as a function.
2018-05-09 22:22:12 +02:00
9a2d87516e
Ongoing rewrite of network to use an eager model. We're now capable of
...
evaluating a list of states with network.py. We can also save and
restore models.
2018-05-09 00:33:05 +02:00
1db469709a
make_move now calls n_ply to search deeper and potentially give
...
better moves. It's hella fucking slow.
2018-05-02 01:06:23 +02:00
695a3d43db
Fixed n_ply and actually added a comma in main.py. *clap Christoffer*
2018-05-01 20:39:29 +02:00
3f6849048e
added network_test and some comments
2018-04-29 12:14:14 +02:00
d3fe3c918c
Potentially functioning network
2018-03-04 17:35:36 +01:00