fix type error
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board.py
2
board.py
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@ -284,7 +284,7 @@ class Board:
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legal_moves = set()
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if not Board.any_move_valid(board, player, roll):
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return [ board ]
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return { board }
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dice_permutations = list(itertools.permutations(roll)) if roll[0] != roll[1] else [[roll[0]]*4]
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# print("Dice permuts:",dice_permutations)
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for roll in dice_permutations:
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