Stuff is happening, moving is better!

This commit is contained in:
Alexander Munch-Hansen 2018-05-19 22:01:55 +02:00
parent e9a46c79df
commit a266293ecd

72
app.py
View File

@ -1,4 +1,4 @@
from flask import Flask, request
from flask import Flask, request, jsonify
from flask_json import FlaskJSON, as_json_p
from flask_cors import CORS
from board import Board
@ -24,6 +24,54 @@ network = Network(config, config['model'])
network.restore_model()
def calc_move_sets(from_board, roll, player):
board = from_board
sets = []
total = 0
for r in roll:
print("Value of r:", r)
sets.append([Board.calculate_legal_states(board, player, [r, 0]), r])
total += r
sets.append([Board.calculate_legal_states(board, player, [total, 0]), total])
# print(sets)
return sets
def tmp_name(from_board, to_board, roll, player, total_moves, is_quad=False):
sets = calc_move_sets(from_board, roll, player)
return_board = from_board
for idx, board_set in enumerate(sets):
board_set[0] = list(board_set[0])
# print(to_board)
# print(board_set)
if to_board in board_set[0]:
print("To board:", to_board)
print(board_set[0])
print(board_set[1])
total_moves -= board_set[1]
# if it's not the sum of the moves
if idx < (4 if is_quad else 2):
roll[idx] = 0
else:
roll = [0, 0]
return_board = to_board
break
print("Return board!:\n",return_board)
return total_moves, roll, return_board
def calc_move_stuff(from_board, to_board, roll, player):
is_quad = roll[0] == roll[1]
total_moves = roll[0] + roll[1] if not is_quad else int(roll[0]) * 4
if is_quad:
roll = [roll[0]] * 4
total_moves, roll, board = tmp_name(from_board, to_board, list(roll), player, total_moves, is_quad)
return board, total_moves, roll
@app.route('/get_board', methods=['GET'])
@as_json_p
def get_board():
@ -61,16 +109,32 @@ def bot_move():
def post_board():
data = request.get_json(force=True)
# TODO: Fix hardcoded player
player = -1
board = [int(x) for x in data['board'].split(',')]
prev_board = [int(x) for x in data['prev_board'].split(',')]
roll = [int(x) for x in data['roll'].split(',')]
str_board = ",".join([str(x) for x in (board if check_move(prev_board,board) else prev_board)])
print(board)
print(check_move(prev_board, board))
total_roll = int(data['total_roll'])
return_board, total_moves, roll = calc_move_stuff(tuple(prev_board), tuple(board), tuple(roll), player)
return str_board
str_board = ",".join([str(x) for x in return_board])
str_roll = ",".join([str(x) for x in roll])
return_string = str_board + "#" + str(total_moves) + "#" + str_roll
print(return_string)
return return_string
if __name__ == '__main__':
app.run()