backgammon/test.py

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Python
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2018-02-14 10:48:07 +00:00
import unittest
from board import Board
class TestIsMoveValid(unittest.TestCase):
def test_simple_movement(self):
board = Board.initial_state
self.assertEqual(Board.is_move_valid(board, 1, 2, (1, 3)), True) # White
self.assertEqual(Board.is_move_valid(board, -1, 3, (24, 21)), True) # Black
def test_backwards_movement_invalid(self):
board = Board.initial_state
self.assertEqual(Board.is_move_valid(board, 1, 2, (12, 10)), False)
self.assertEqual(Board.is_move_valid(board, -1, 3, (8, 11)), False)
def test_face_value_match_move_length(self):
board = Board.initial_state
self.assertEqual(Board.is_move_valid(board, 1, 2, (1, 3)), True)
self.assertEqual(Board.is_move_valid(board, 1, 2, (1, 4)), False)
def test_bear_in(self):
board = [ 1,
1, 0, 0, 0, 0, -5,
0, -3, 0, 0, 0, 5,
-5, 0, 0, 0, 3, 0,
5, 0, 0, 0, 0, -2,
0 ]
self.assertEqual(Board.is_move_valid(board, 1, 2, (0, 2)), True)
board = [ 0,
2, 0, 0, 0, 0, -5,
0, -3, 0, 0, 0, 5,
-5, 0, 0, 0, 3, 0,
5, 0, 0, 0, 0, -1,
-1 ]
self.assertEqual(Board.is_move_valid(board, -1, 2, (25, 23)), True)
def test_force_bear_in(self):
board = [ 1,
1, 0, 0, 0, 0, -5,
0, -3, 0, 0, 0, 5,
-5, 0, 0, 0, 3, 0,
5, 0, 0, 0, 0, -2,
0 ]
self.assertEqual(Board.is_move_valid(board, 1, 2, (1, 3)), False)
self.assertEqual(Board.is_move_valid(board, -1, 3, (24, 21)), True)
board = [ 0,
2, 0, 0, 0, 0, -5,
0, -3, 0, 0, 0, 5,
-5, 0, 0, 0, 3, 0,
5, 0, 0, 0, 0, -1,
-1 ]
self.assertEqual(Board.is_move_valid(board, -1, 2, (24, 22)), False)
self.assertEqual(Board.is_move_valid(board, 1, 2, (1, 3)), True)
def test_owned_checker_at_from(self):
board = Board.initial_state
self.assertEqual(Board.is_move_valid(board, 1, 2, (3, 5)), False) # No checkers
self.assertEqual(Board.is_move_valid(board, -1, 2, (23, 21)), False) # No checkers
self.assertEqual(Board.is_move_valid(board, 1, 2, (8, 10)), False) # Opponent checkers
self.assertEqual(Board.is_move_valid(board, -1, 2, (1, 3)), False) # Opponent checkers
def test_no_block_at_to(self):
board = Board.initial_state
self.assertEqual(Board.is_move_valid(board, 1, 5, (1, 6)), False)
self.assertEqual(Board.is_move_valid(board, -1, 5, (24, 19)), False)
def test_able_to_hit_opponent_checkers(self):
board = [ 0,
2, 0, 0, -1, 0, -4,
0, -3, 0, 0, 0, 5,
-5, 0, 0, 0, 3, 0,
4, 0, 1, 0, 0, -2,
0 ]
self.assertEqual(Board.is_move_valid(board, 1, 3, (1, 4)), True)
self.assertEqual(Board.is_move_valid(board, -1, 3, (24, 21)), True)
def test_bear_off_simple(self):
board = [ 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1,
0 ]
self.assertEqual(Board.is_move_valid(board, 1, 2, (24, 26)), True)
self.assertEqual(Board.is_move_valid(board, 1, 1, (24, 25)), True)
# TODO: More tests for bearing off are needed
if __name__ == '__main__':
unittest.main()