2018-02-05 21:31:34 +00:00
|
|
|
from board import Board
|
2018-03-09 13:19:31 +00:00
|
|
|
from player import Player
|
2018-02-05 22:50:31 +00:00
|
|
|
from bot import Bot
|
2018-03-06 10:06:38 +00:00
|
|
|
from restore_bot import RestoreBot
|
2018-02-07 15:27:03 +00:00
|
|
|
from cup import Cup
|
2018-03-11 19:00:24 +00:00
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
import numpy as np
|
2018-03-06 10:06:38 +00:00
|
|
|
|
2018-02-05 21:31:34 +00:00
|
|
|
class Game:
|
2018-03-09 13:19:31 +00:00
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
def __init__(self, config = None):
|
|
|
|
self.config = config
|
2018-02-13 13:38:49 +00:00
|
|
|
self.board = Board.initial_state
|
2018-03-06 12:04:47 +00:00
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
self.p1 = None
|
|
|
|
self.p2 = None
|
2018-03-14 13:02:19 +00:00
|
|
|
# TODO remove this
|
2018-02-07 15:27:03 +00:00
|
|
|
self.cup = Cup()
|
2018-02-07 14:31:05 +00:00
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
def set_up_bots(self):
|
2018-03-14 19:42:09 +00:00
|
|
|
self.p1 = Bot(1, config = self.config, name = "p1")
|
|
|
|
self.p2 = Bot(1, config = self.config, name = "p2")
|
2018-03-08 15:27:16 +00:00
|
|
|
|
2018-02-07 15:27:03 +00:00
|
|
|
def roll(self):
|
|
|
|
return self.cup.roll()
|
2018-02-05 21:31:34 +00:00
|
|
|
|
2018-03-14 13:02:19 +00:00
|
|
|
def best_move_and_score(self):
|
2018-03-04 16:35:36 +00:00
|
|
|
roll = self.roll()
|
|
|
|
move_and_val = self.p1.make_move(self.board, self.p1.get_sym(), roll)
|
|
|
|
self.board = move_and_val[0]
|
|
|
|
return move_and_val
|
2018-03-06 12:04:47 +00:00
|
|
|
|
2018-03-04 16:35:36 +00:00
|
|
|
def next_round(self):
|
|
|
|
roll = self.roll()
|
2018-03-06 15:23:08 +00:00
|
|
|
#print(roll)
|
2018-03-07 13:44:17 +00:00
|
|
|
self.board = Board.flip(self.p2.make_move(Board.flip(self.board), self.p2.get_sym(), roll)[0])
|
2018-03-04 16:35:36 +00:00
|
|
|
return self.board
|
|
|
|
|
|
|
|
def board_state(self):
|
|
|
|
return self.board
|
|
|
|
|
2018-03-09 13:19:31 +00:00
|
|
|
def play_against_player(self):
|
|
|
|
self.board = Board.initial_state
|
|
|
|
coin_flip = random.random()
|
|
|
|
if coin_flip > 0.5:
|
|
|
|
user_color = input("Pick a number, 1 (white) or -1 (black)")
|
|
|
|
if int(user_color) == 1:
|
2018-03-11 19:00:24 +00:00
|
|
|
p1 = Player(1)
|
|
|
|
p2 = Bot(-1)
|
2018-03-09 13:19:31 +00:00
|
|
|
else:
|
2018-03-11 19:00:24 +00:00
|
|
|
p1 = Bot(1)
|
|
|
|
p2 = Player(-1)
|
2018-03-09 13:19:31 +00:00
|
|
|
else:
|
2018-03-11 19:00:24 +00:00
|
|
|
p1 = Bot(1)
|
|
|
|
p2 = Player(-1)
|
|
|
|
|
|
|
|
# Since we have to make sure that the Bot always plays as if it's white, we have to flip
|
|
|
|
# the board when it's not actually.
|
|
|
|
if p1.__name__ == "Bot" and p1.get_sym() == 1:
|
|
|
|
while Board.outcome(self.board) == None:
|
|
|
|
roll = self.roll()
|
|
|
|
self.board = p1.make_move(self.board, p1.get_sym(), roll)
|
|
|
|
roll = self.roll()
|
|
|
|
self.board = p2.make_move(self.board, p2.get_sym(), roll)
|
|
|
|
if p1.__name__ == "Bot" and p1.get_sym() == -1:
|
|
|
|
while Board.outcome(self.board) == None:
|
|
|
|
roll = self.roll()
|
|
|
|
self.board = Board.flip(p1.make_move(Board.flip(self.board), p1.get_sym(), roll))
|
|
|
|
roll = self.roll()
|
|
|
|
self.board = p2.make_move(self.board, p2.get_sym(), roll)
|
|
|
|
if p2.__name__ == "Bot" and p1.get_sym() == -1:
|
|
|
|
while Board.outcome(self.board) == None:
|
|
|
|
roll = self.roll()
|
|
|
|
self.board = p1.make_move(self.board, p1.get_sym(), roll)
|
|
|
|
roll = self.roll()
|
|
|
|
self.board = Board.flip(p2.make_move(Board.flip(self.board), p2.get_sym(), roll))
|
2018-03-09 13:19:31 +00:00
|
|
|
|
2018-03-11 19:00:24 +00:00
|
|
|
|
|
|
|
print(Board.outcome(self.board))
|
2018-03-09 13:19:31 +00:00
|
|
|
|
|
|
|
|
2018-03-04 16:35:36 +00:00
|
|
|
def next_round_test(self):
|
|
|
|
print(self.board)
|
|
|
|
print()
|
|
|
|
self.next_round()
|
|
|
|
print("--------------------------------")
|
|
|
|
print(self.board)
|
|
|
|
print("--------------------------------")
|
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
def play(self, episodes = 1000):
|
2018-03-08 12:32:40 +00:00
|
|
|
outcomes = []
|
2018-03-08 15:27:16 +00:00
|
|
|
for i in range(episodes):
|
|
|
|
|
2018-03-08 12:32:40 +00:00
|
|
|
self.board = Board.initial_state
|
|
|
|
while Board.outcome(self.board) is None:
|
2018-03-08 15:27:16 +00:00
|
|
|
# count += 1
|
|
|
|
# print("Turn:",count)
|
2018-02-22 13:01:28 +00:00
|
|
|
|
2018-03-08 12:32:40 +00:00
|
|
|
roll = self.roll()
|
2018-02-07 15:27:03 +00:00
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
# print("type of board: ", type(self.board))
|
|
|
|
# print("Board:",self.board)
|
|
|
|
# print("{} rolled: {}".format(self.p1.get_sym(), roll))
|
2018-02-22 13:01:28 +00:00
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
self.board = (self.p1.make_random_move(self.board, self.p1.get_sym(), roll))
|
2018-03-08 12:32:40 +00:00
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
# print(self.board)
|
2018-02-22 13:01:28 +00:00
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
# print()
|
2018-02-22 13:01:28 +00:00
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
# count += 1
|
2018-02-22 13:01:28 +00:00
|
|
|
|
2018-03-08 12:32:40 +00:00
|
|
|
roll = self.roll()
|
2018-03-08 15:27:16 +00:00
|
|
|
# print("{} rolled: {}".format(self.p2.get_sym(), roll))
|
2018-03-08 12:32:40 +00:00
|
|
|
self.board = Board.flip(self.p2.make_random_move(Board.flip(self.board), self.p2.get_sym(), roll))
|
2018-02-22 13:01:28 +00:00
|
|
|
|
|
|
|
|
2018-03-08 12:32:40 +00:00
|
|
|
if Board.outcome(self.board)[1] > 0:
|
|
|
|
print_winner = "1: White, " + str(Board.outcome(self.board))
|
|
|
|
else:
|
|
|
|
print_winner = "-1: Black " + str(Board.outcome(self.board))
|
|
|
|
outcomes.append(Board.outcome(self.board)[1])
|
|
|
|
print("The winner is {}!".format(print_winner))
|
2018-03-08 15:27:16 +00:00
|
|
|
print("Round:",i)
|
|
|
|
# print("Final board:",Board.pretty(self.board))
|
2018-03-08 12:32:40 +00:00
|
|
|
return outcomes
|
|
|
|
# return count
|
2018-03-04 16:35:36 +00:00
|
|
|
|
|
|
|
highest = 0
|
2018-02-05 21:31:34 +00:00
|
|
|
|
2018-03-08 15:27:16 +00:00
|
|
|
|