arskrald/AR-3/Assets/VideoBGScript2.cs

43 lines
1.2 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using OpenCVForUnity.CoreModule;
using OpenCVForUnity.ImgprocModule;
using Vuforia;
public class VideoBGScript2 : MonoBehaviour
{
Mat cameraImageMat;
Mat cameraImageGrayMat = new Mat();
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
MatDisplay.SetCameraFoV(41.5f);
Image cameraImage = CameraDevice.Instance.GetCameraImage(Image.PIXEL_FORMAT.RGBA8888);
if (cameraImage != null) {
if (cameraImageMat == null) {
cameraImageMat = new Mat(cameraImage.Height, cameraImage.Width, CvType.CV_8UC4);
}
cameraImageMat.put(0,0, cameraImage.Pixels);
Imgproc.cvtColor(cameraImageMat, cameraImageGrayMat, Imgproc.COLOR_BGR2GRAY);
MatDisplay.DisplayMat(cameraImageGrayMat, MatDisplaySettings.FULL_BACKGROUND);
}
Shader.SetGlobalVector("_NoiseVector", new Vector2(Random.value, Random.value));
//Shader.SetGlobalFloat("_NoiseScale", Random.value);
//Shader.SetGlobalFloat("_NoiseOffset", Random.value);
}
}