arskrald/AR-0/Assets/Vuforia/Materials/UserDefinedTarget.mat

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%YAML 1.1
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Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: UserDefinedTarget
m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: fb22b98929f50754ab255ba14de4fa55, type: 1}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors:
data:
first:
name: _Color
second: {r: .820895553, g: .820895553, b: .820895553, a: 1}
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EditorExtensionImpl:
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