Easiest 4 points

This commit is contained in:
Alexander Munch-Hansen 2019-03-06 16:40:24 +01:00
parent 2836163354
commit 7cfd70c1da
12 changed files with 2664 additions and 1091 deletions

View File

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@ -1,6 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<QCARConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="qcar_config.xsd"> <QCARConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="qcar_config.xsd">
<Tracking> <Tracking>
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<ImageTarget name="QRS" size="0.150000 0.150000" />
<ImageTarget name="IJK" size="0.150000 0.150000" />
<ImageTarget name="ABC" size="0.150000 0.150000" />
<ImageTarget name="finger_drawing_template" size="0.297000 0.210052" /> <ImageTarget name="finger_drawing_template" size="0.297000 0.210052" />
<ImageTarget name="h" size="0.035000 0.050831" /> <ImageTarget name="h" size="0.035000 0.050831" />
<ImageTarget name="f" size="0.035000 0.046583" /> <ImageTarget name="f" size="0.035000 0.046583" />

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@ -0,0 +1,33 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Vuforia;
public class change_everything : MonoBehaviour
{
private TextMesh colorQuad;
private GameObject color;
private GameObject brightness;
private Renderer rend;
// Start is called before the first frame update
void Start()
{
color = GameObject.Find("color");
brightness = GameObject.Find("brightness");
rend = gameObject.GetComponent<Renderer>();
}
// Update is called once per frame
void Update()
{
var color_rot = color.transform.rotation.eulerAngles.y / 360f;
var bright_rot = brightness.transform.rotation.eulerAngles.y / 360f;
rend.material.color = Color.HSVToRGB(color_rot, 1, bright_rot);
}
}

77
AR-3/Assets/color_mat.mat Normal file
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@ -0,0 +1,77 @@
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@ -14,13 +14,28 @@ public class make_text : MonoBehaviour, ITrackableEventHandler
newStatus == ImageTargetBehaviour.Status.DETECTED || newStatus == ImageTargetBehaviour.Status.DETECTED ||
newStatus == ImageTargetBehaviour.Status.EXTENDED_TRACKED) newStatus == ImageTargetBehaviour.Status.EXTENDED_TRACKED)
{ {
if (gameObject.name == "del")
var rotation = gameObject.transform.rotation.eulerAngles.y;
print($"The rotation: {rotation}");
print($"rotation / 45: {rotation / 45}");
var letter = gameObject.name[(int)(rotation / 45)].ToString();
print($"The letter: {letter}");
if (letter == "1")
{ {
textQuad.text = textQuad.text.Remove(textQuad.text.Length - 1); textQuad.text = textQuad.text.Remove(textQuad.text.Length - 1);
} }
else if (letter == "0")
{
textQuad.text += " ";
} else if (letter == "9")
{
textQuad.text += "<3";
}
else else
{ {
textQuad.text += gameObject.name; textQuad.text += letter;
} }
} }
} }
@ -40,7 +55,8 @@ public class make_text : MonoBehaviour, ITrackableEventHandler
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {
var rotation = gameObject.transform.rotation.eulerAngles.y;
print($"The rotation: {rotation}");
print($"rotation / 45: {rotation / 45}");
} }
} }

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