#import "UnityAppController.h" #import extern "C" void OpenCVForUnity_UnityPluginLoad(IUnityInterfaces *interfaces); extern "C" void OpenCVForUnity_UnityPluginUnload(); #pragma mark - App controller subclasssing @interface OpenCVForUnityAppController : UnityAppController { } - (void)shouldAttachRenderDelegate; @end @implementation OpenCVForUnityAppController - (void)shouldAttachRenderDelegate; { UnityRegisterRenderingPluginV5(&OpenCVForUnity_UnityPluginLoad, &OpenCVForUnity_UnityPluginUnload); } @end IMPL_APP_CONTROLLER_SUBCLASS(OpenCVForUnityAppController);